Euphemia Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white hair is slicked back into a classic pompadour. Her blue eyes dart from person to person.
Personality: She loves telling others what to do and how they should feel about things. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Euphemia hails from a village terrorized by gnolls. From there she went from mercenary job to mercenary job. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Euphemia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Obtaining odd cultural Human artifacts is her passion; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Athletic, Opinionated. Bonds: Adventurer, Attractive, Enemies. Occupation: Ruler
Voice: Irish accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 68 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 700 gp. Onyx (50 gp). Black opal (1500 gp). Eye agate (10 gp). White pearl (90 gp). Black pearl (600 gp). Golden yellow topaz (600 gp). Brown-green garnet (90 gp). Black star sapphire (1500 gp).
Uzza Harmony, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear green tank tops with pastel skirt. She keeps her silver hair in a pixie cut. She has gleaming, smiling red eyes.
Personality: She can speak with the recently deceased. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born in the north to a Stylist, Uzza learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stylist. She has dedicated herself to building a better village for her children.
Motivation: Sabotage a competitor; and balancing her hectic life and new stylist responsibilities is difficult
Ideals: Gifted, Justice. Bonds: Attractive, Job, Adventurer. Occupation: Stylist
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 27 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1200 gp. Violet garnet (1200 gp). Violet garnet (1200 gp). Eye agate (6 gp). Chrysoprase (50 gp). Blue quartz (6 gp). Tourmaline (120 gp).
Dabbledob Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries pickaxes. His chestnut hair is braided into rings. He wears large thick round spectacles.
Personality: Eccentric and domineering, Dabbledob will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dabbledob fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Extrovert. Flaws: Fearful. Bonds: Adventurer, Rich. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 62 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Moonstone (60 gp). Peridot (60 gp). Blue star sapphire (500 gp). Jasper (60 gp). Rhodochrosite (8 gp). Moonstone (60 gp). Eye agate (8 gp). Rhodochrosite (8 gp). Tiger eye turquoise (8 gp). Coral (70 gp). 1 Minor magic item.
Pelt Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy orange fur. He wears many layers of old clothing at all times. He has a hunchback. His orange fur is matted, messy, and big. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A powerful slaver made him what he is. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Mentor. Occupation: Courier
Voice: Breathy voice
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 63 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 2000 gp. Brown-green garnet (130 gp). Black pearl (300 gp). Malachite (8 gp). Carnelian (30 gp). Brown-green garnet (130 gp).
Eida Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She wears her auburn hair up. Her green eyes lackadaisically let the world flow into them.
Personality: A skeptical and narcissistic woman, Eida's first love is herself. Her second love is also herself. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A powerful wizard made her what she is. A gifted student she started as a Ploughman, but she got bored and became a Performer. She inherited the family business which she has now maintained for 12 years.
Motivation: To protect her home; and nothing but the best is good enough for her
Ideals: Impeccable, Optimist. Bonds: Mentor, Job, Guardian. Occupation: Performer
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 35 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 50000 cp. Moonstone (70 gp). Black star sapphire (1400 gp). Golden yellow topaz (200 gp). 8 Acid flasks. 1 Everburning torch. 2 Antitoxin.
Torbera Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who typically wears grey cloth garments or leather armor, she is not a threatening figure. She has brown hair. Her eyes are green.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Miller.
Motivation: To find somewhere to settle down; and further expansion of business
Ideals: Opinionated, Philantrophist. Flaws: Mundane. Bonds: Rich, Job. Occupation: Miller
Voice: Aggressive tone
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 15 (+2) | 12 (+1) | 1 (-5) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. Alexandrite (500 gp). Freshwater pearl (11 gp).
Korfel Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, tan, dusty cloak. His black hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Dyer again; and sabotage a competitor
Ideals: Athletic. Flaws: Fearful, Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Shepherd
Voice: Squeaky
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 14 (+2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1200 sp. Malachite (10 gp).
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