Bendoo Ashley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears baggy black pantaloons and a red scarf. Her black hair, when down, is lengthy. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Bendoo embodies much of what other species detest in the Half-Orcs. She also is a firm believer in the womanly ideal.
History: Born in the east her family was never financially stable. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's attracted to the PC; and she has a crush on the local cartwright
Flaws: Antagonistic, Impulsive, Racist. Bonds: Poor, Has a crush. Occupation: Knight
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
Possessions: White pearl (60 gp). Fire opal (1600 gp).
Oren Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his red robe and has his crossbow always slung over his shoulder. He is bristling with hidden weapons, mostly crossbows and morningstars. With bright brown hair and a scraggly beard. His fierce green eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.
History: Oren was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture.
Ideals: Disciplined, Persistence. Flaws: Shy, Ugly. Bonds: Criminal record. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 300 gp. Gold and topaz bottle stopper cork (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An abacus with copper, silver and gold markers (40 gp). Sapphire pendant on gold chain (1900 gp). 1 Minor magic item.
Aasathra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear flannel. Her crest is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She uses divination through singing.
History: Gifted from a young age, Aasathra studied abroad. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Gifted. Bonds: Criminal record, Rich. Occupation: Actor
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 300 gp. Onyx (20 gp). Freshwater pearl (7 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item.
Saphara Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears baggy green pantaloons and a pastel scarf. She has scarlet crest. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born several months after her father was called into army service. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Military, Rich. Occupation: Cook
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 500 gp. Old masterpiece painting (400 gp). Silver chalice with lapis lazuli gems (90 gp). Old masterpiece painting (400 gp). Silver comb with moonstones (400 gp).
Zepar Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of lances on his belt, each one with a emerald on the hilt. His red hair is long and unkept. His eyes are white and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Zepar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Zepar's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has money and likes to spend it; and he has a crush on the local server
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 400 sp.
William Thorpe, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears skinny pants and wears a grey and tan robe with the hood down. He wears his hair in dreadlocks. This green eyed westerner is not easily forgotten.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in a small plains village. His parents enrolled him in a Bard school at a young age so that he could practice his divine talents. He has never given up on his singing dream.
Motivation: To prove his worth to the world; and he's looking for his big break
Ideals: Gifted, Artistic. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Cartwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Tourmaline (110 gp).
Sun Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She keeps her long lavender fur kept up in a rat tail. She has blue eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She receives visions of the future at random moments
History: When she was but 3 years old her parents immigrated from the south. Over the years she perfected her riding and shooting skills. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To end her boredom; and to find somewhere to settle down
Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Immigrant, Nature. Occupation: Actor
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
