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NPC Generator

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Advanced [show]


Baern Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Baern was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his dancing dream.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Artistic, Extrovert, Impeccable. Bonds: Rich, Attractive. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Baern Helcral, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 11 (+0)8 (-1)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp. 1 Holy water.


Social Check DCs


Sun Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel trousers with green and blue striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. His gray fur is lengthy. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sun was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: He wants to meet his childhood hero.

Bonds: Attractive, Adventurer, Family, Immigrant. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Sun Of Stars, Male Tabaxi Ranger 9
Medium (5'0") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)9 (-1) 16 (+3)16 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1500 gp.


Social Check DCs


Azzakh Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green broad hat and green clothes. His scarlet crest is drawn into a tight pony tail with a cross scrunchie. His thin eyebrows rest above his beady gold eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Persistence, Joker, Justice. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Azzakh Wivvyrholdalphiax, Male Dragonborn Monk 4
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 8 (-1)16 (+3)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Art Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is perpetually draped in fineries, but all of this concealed by her earthly robes., she is not a threatening figure. Her fur is gray and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Art hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born several months after her mother was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. Now she works as a music tutor during her time off.

Motivation: To be a Courier again; and further expansion of business

Ideals: Artistic, Logical. Bonds: Attractive, Job, Military. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Art Of Ivory, Female Tabaxi Expert 8
Medium (6'1") Tabaxi, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 22 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 8 (-1)15 (+2) 7 (-2)15 (+2)
Skills Athletics +3, Stealth +8
Senses Passive Perception 8
Languages Common, Auran, Goblin
Attacks Melee +3 / 2d10+0, Ranged +8 / 2d10+5, Grapple +8

Possessions: 1 Minor magic item.


Social Check DCs


Vanuath Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'11". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a pickaxe. He wears his hair in dreadlocks. His gray eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a wizard, Vanuath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 10th year, his parents were killed by a illithids raid, leaving Vanuath alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He's looking for his big break; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Joker. Flaws: Impulsive. Bonds: Adventurer, Mentor, Enemies. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Vanuath Sibilans, Male Half-Elf Monk 15
Medium (4'11") Half-Elf, Lawful Evil (CR 15)
Armor Class 9
Hit Points 78 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)17 (+3) 16 (+3)13 (+1)
Skills Arcana +8, Insight +8
Senses Passive Perception 13
Languages Common, Elven, Celestial, Infernal, Giant
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs


Wrenn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is thinning but still full. His amber eyes peer out from beneath his wide-brimmed tan hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Wrenn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and revenge

Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Mentor. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Wrenn Lingenhall, Male Gnome Adept 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ahrim Moral, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears light armors faded through time and improper care. His dark red hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Ahrim studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Insane. Bonds: Family, Military. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Ahrim Moral, Male Tiefling Barbarian 8
Medium (5'6") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 77 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 13 (+1)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. Sardonyx (80 gp).


Social Check DCs

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