Kathra Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears rags and sports a simple walking cane. Her golden hair is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Passionate, Justice. Flaws: Antagonistic. Bonds: Poor, Attractive, Job. Occupation: Barber
Voice: Speaks in third person
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 53 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 300 pp. White pearl (90 gp). Brown-green garnet (90 gp). Golden yellow topaz (600 gp). Eye agate (10 gp). Moss agate (10 gp). Tiger eye turquoise (10 gp).
Oriel Dayton, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is an epitome of beauty. She wears a small hat to cover her moderate length auburn hair. Her violet eyes peer out from beneath her small grey hat.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She got into the Navigator business at a young age. A few years later when the north was not economically sound they moved to her current location. She has drifted from career to career and currently works as a Navigator.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 130 gp.
Nordak Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 3'11" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His right hand appears badly burned and disfigured. He wears a feathered hat to cover his moderate length red hair. His fierce green eyes like to dwell on things.
Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.
History: Born in the north to a Dyer, Nordak learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a son. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Job, In love, Family. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Auran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.
Paymon Anger, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear flannel. He has wavy silver hair. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and he desires power and/or immortality
Ideals: Athletic, Disciplined. Bonds: Adventurer, Rich. Occupation: Barber
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 21 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Celestial, Abyssal, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +4
Possessions: 300 pp. Red spinel (80 gp). Red-brown spinel (80 gp). Blue star sapphire (1400 gp). Chrysoprase (40 gp). Pink pearl (80 gp). Eye agate (8 gp). Violet garnet (400 gp). 1 Medium magic item.
Efferil Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan vest and prefers pastel and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long white hair kept up in a rat tail. His green eyes dart from person to person.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He got into the Miner business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has worked as a Miner like his mother before him.
Motivation: To end his boredom.
Flaws: Ugly, Mundane, Fearful. Bonds: Job, Criminal record. Occupation: Miner
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1 Breastplate.
Matilda Bradley, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Doctor does. Her white hair is long and unkept. Her amber eyes dart from person to person.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a minor phobia of water and hates getting wet.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her childhood dream was to be a Butcher, but she was a colossal failure. She has achieved small success as a Doctor.
Motivation: Sabotage a competitor.
Ideals: Passionate, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Doctor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp. Silver comb with moonstones (300 gp).
Elaim Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. He has a auburn handlebar mustache and slicked back auburn hair. His amber unseeing eyes seem to look past you.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Elaim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elaim. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Criminal record, Has a crush. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 45 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 2000 sp. Aquamarine (1600 gp). Alexandrite (1600 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item.
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