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NPC Generator

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Advanced [show]


Melissa Wordsworth, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a simple brown robe with white stripes complete with hood. Her golden hair is smooth and relatively long. Her amber eyes peer out from beneath her top brown hat.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Blacksmith arts, while her mother instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melissa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has passion for adventuring and risk; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Melissa Wordsworth, Female Human Paladin 2
Medium (4'11") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3000 cp.


Social Check DCs


Dentratha Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green collared shirt and tan skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her bronze crest down. She has a tattooed face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the west, but her parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: She is unsatisfied with her job; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Scribe

Voice: French accent

Attributes [hide]

Dentratha Sumnarghthrysh, Female Dragonborn Warlock 2
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 360 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Mardnab Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'1" and wears many layers of old clothing at all times. Her left leg appears badly burned and disfigured. Her hair is always cut to a buzz. This hazel eyed easterner is not easily forgotten.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Assassin business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor.

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Mardnab Scheppen, Female Gnome Warrior 9
Small (3'1") Gnome, Chaotic Good (CR 9)
Armor Class 12
Hit Points 108 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 21 (+5)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3

Possessions: 90000 cp.


Social Check DCs


Lavinia Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she typically wears red cloth garments or leather armor. Her white hair is singed and shortened. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of giants.

Ideals: Professionalism, Gifted. Flaws: Ugly, Sensitive. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Lavinia Underfoot, Female Halfling Monk 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills History +6, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnome, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Silver chalice with lapis lazuli gems (60 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His long golden hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: The child of a Body Guard, who enjoyed hunting, Shane was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Criminal record, Nature. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Shane Yeardley, Male Human Expert 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 sp.


Social Check DCs


Gildmak Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. He has a slight overbite and is overall scrawny. His wide-brimmed hat is riddled with cuts and holes. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Gildmak grew up listening to his mother's many stories. Gildmak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and doesn't want to be a stylist and was forced into it by his family

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Stylist

Voice: Hissing voice

Attributes [hide]

Gildmak Greenleaf, Male Halfling Paladin 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)11 (+0) 16 (+3)9 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Harann Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her crest is blue and curly. Her gold eyes peer out from beneath her wide-brimmed green hat.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in the north, but her parents moved at a very young age to the south. Cursed with unlife at a very young age, Harann has worked very hard to control her curse. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Expand her business; and to share knowledge with the world

Ideals: Logical. Flaws: Disease. Bonds: Job, Immigrant, Criminal record. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Harann Wystongjiir, Female Dragonborn Cleric 10
Medium (6'2") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. Red garnet (60 gp).


Social Check DCs

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