Guy Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears long strands of amethyst and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Guy hails from a village terrorized by brigands. He was an athlete and attended two major summer competitions. He never won. He's also a talented Scribe, but doesn't like to broadcast it.
Motivation: He wants revenge against brigands; and revenge
Ideals: Opinionated, Athletic. Bonds: Rich, Job, Enemies. Occupation: Barrister
Voice: Booming voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 7 (-2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp.
Nora Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the sun god around her neck, and a shield on her belt. She carries with her a set of shields, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She is bald on top and has large black tufts of hair around her ears. This gray eyed southerner is not easily forgotten.
Personality: She dislikes all the random violence that takes place in the south. She invites people to come help in her community garden.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Fighting, Pacifist, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Architect
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Goblin, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 380 gp. Hematite (13 gp). Amber (140 gp). Silver pearl (140 gp). 1 Masterwork Heavy wooden shield.
Nykkan Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His silver crest has been sun bleached extensively. He wears a mask on his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Nykkan grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Interpreter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 22 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +3
Possessions: 1000 gp. Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item.
Vilberg Garfield, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely black suit with green socks and a vest with buckled shoes. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Vilberg's homeland. Vilberg decided to take the middle way and become a bodyguard. Since then, he has sought to make the best of life.
Motivation: Expand his business; and he is content
Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Soapmaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 2000 cp. Silver comb with moonstones (200 gp).
Oda Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her blonde hair is still thick. Her blue eyes have a joyful gleam in them most of the time.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done she does not care how it got done.
History: Born in the west to a Bowyer, Oda learned a great deal about her father's area of expertise. A gifted student she started as a Fortune-teller, but she got bored and became a Bowyer. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: A deep hatred of brigands; and to be a fortune-teller again
Ideals: Athletic, Gifted, Professionalism. Bonds: Job, Enemies. Occupation: Bowyer
Voice: Raspy
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Sybil Axton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman does not wear sleeves and tends to eschew shirts when she can avoid it and is in decent physical shape. She wears a colorful flower in her black hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is extraordinarily eccentric. She is able to make almost anything out of random pieces of junk.
History: When she was but 8 years old her parents immigrated from the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She left for the west, certain she would find work there.
Motivation: Seeks redemption.
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Immigrant, Criminal record. Occupation: Barrister
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 30 gp.
Dalgal Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a grey costume with the symbols of the four houses of cards on his torso. He has wavy silver hair. He has several tiny amethyst earrings on each ear.
Personality: Calm and collected, he is a well trained Guard. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He has achieved small success as a Guard.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Athletic. Flaws: Impulsive. Bonds: Rich, Job, Immigrant. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 18 (+4) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp.
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Their contribution stands as a beacon of hope for all adventurers!
