Nutae Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries falchions. His hair is greying and his face has many wrinkles. He has a dull look in his amber eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not trust anyone and sleeps with one eye open.
History: He was born a particularly ugly child, much to the horror of his parents. Nutae was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nutae decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To share knowledge with the world; and seeks redemption
Ideals: Fighting, Logical. Flaws: Insomniac, Ugly. Bonds: Criminal record. Occupation: Mortician
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Onyx (70 gp). Obsidian (12 gp). Citrine (70 gp).
Mehen Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tattered old clothes. He has styled his brass crest well, parting it to the left. His red eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: Expand his business; and many gnolls want him driven away
Flaws: Ugly, Selfish. Bonds: Job, Religious, Enemies. Occupation: Gardener
Voice: Thin and wheezing
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 10)
Armor Class 10
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 2300 gp.
Nora Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a grey vest and prefers black and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her long chestnut hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Nora wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She is used to getting what she wants. In part because she is a meticulous planner.
History: Nora was raised in a hard working conservative environment. A gifted student she started as a Armorer, but she got bored and became a Hunter. She has worked as a Hunter like her mother before her.
Motivation: Wants to open a new tavern; and balancing her hectic life and new hunter responsibilities is difficult
Ideals: Disciplined, Professionalism. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 140 gp.
Ombul Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is typically in his Fisher uniform. He carries with him a set of shortbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. This blue eyed northerner is not easily forgotten.
Personality: Aggressive, abrasive, and angry, Ombul embodies much of what other species detest in the Halflings. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Fisher. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Job, Adventurer. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Seraphina Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears skinny pants and wears a red and brown robe with the hood down. She wears her red hair up. Her gray unseeing eyes seem to look past you.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She also has developed a complete distrust of the Bellfounder profession.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She then took over the family business and is one of the better Cartwright for hire.
Motivation: Further expansion of business; and a strong sense of loyalty to half-elven people
Ideals: Athletic, Artistic. Flaws: Disease, Racist. Bonds: Job. Occupation: Cartwright
Voice: Voice breaks
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 6 (-2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Virra Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'4". She is wearing a perfectly clean shirt and pair of pants, and her gloved hand is found clutching a nunchaku. Her hair, while still mostly blonde, has prominent grey streaks. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Gifted from a young age, Virra studied abroad. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was always very intelligent and has formed a secret society of specialists.
Motivation: To unite with her sister; and an old rival family wants her found
Ideals: Impeccable, Artistic, Gifted. Flaws: Secretive. Bonds: Attractive, Family. Occupation: Painter
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 600 gp.
Raymond Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to cover his moderate length chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Half-Elves. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Raymond studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Mason
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 700 gp. Fire opal (1000 gp). Silver pearl (60 gp). Hematite (14 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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