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NPC Generator

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Advanced [show]


Ishte Light, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a colorful flower in her white hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: When she was but 4 years old her parents immigrated from the south. Ishte was born on a far southern forest where she grew up under the tutelage of her mother, an expert Servant. She moves from town to town, unable to find a place to settle.

Motivation: She is unsatisfied with her job.

Bonds: Rich, Attractive, Job, Family, Immigrant. Occupation: Servant

Voice: Hissing voice

Attributes [hide]

Ishte Light, Female Tiefling Commoner 6
Medium (5'6") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Skirt Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. His long cinnamon fur is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast forest. Skirt liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Nature, Rich. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Skirt Of Winter, Male Tabaxi Rogue 7
Medium (6'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 7 (-2)13 (+1)
Skills Animal Handling +1
Senses Passive Perception 8
Languages Common, Gnome, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pearl Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her long silver hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Energy wise she seems alert and responsive.

History: She was born several months after her father was called into army service. Pearl liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Professionalism. Flaws: Ugly, Emotional. Bonds: Military, Nature. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Pearl Wildheart, Female Halfling Warrior 3
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 17 (+3)7 (-2)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Dynamic Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His cinnamon fur is lengthy. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Dynamic is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Guard, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world; and to be a guard again

Ideals: Extrovert. Flaws: Secretive, Impulsive. Bonds: Slave, Job. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Dynamic Of Ivory, Male Tabaxi Warrior 10
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 63 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)11 (+0) 17 (+3)17 (+3)
Skills Acrobatics +8, Investigation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: Silver comb with moonstones (800 gp).


Social Check DCs


Quilla Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her black hair up in a very large beehive style do. She wears large thick round spectacles.

Personality: Calm and collected, she is a well trained Detective. She is a logical person and will generally grow upset if things defy logic and science.

History: Quilla was born with her mother's beautiful face. Quilla abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.

Motivation: Meet up once more with her childhood friend.

Ideals: Logical. Bonds: Rich, Job, Attractive, Adventurer. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Quilla Musgraben, Female Gnome Fighter 8
Small (3'4") Gnome, Chaotic Good (CR 8)
Armor Class 9
Hit Points 53 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)8 (-1) 12 (+1)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: 900 gp. Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ruloth Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing colorful clothing, dressed as a Shepherd, and is pretty ugly. Her silver crest is matted, messy, and big. She has gold eyes and a green hat with a violet feather.

Personality: She likes to make people angry or surprised. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Ruloth was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ruloth decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Military, Criminal record. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Ruloth Ophinshtalajiir, Female Dragonborn Rogue 17
Medium (6'5") Dragonborn, Neutral Evil (CR 17)
Armor Class 10
Hit Points 37 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)16 (+3) 9 (-1)13 (+1)
Skills History +9, Investigation +9
Senses Passive Perception 9
Languages Common, Ignan, Dwarven, Goblin
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1

Possessions: 6000 gp. Solid gold idol (900 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Meriele Horineth, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is cut jaggedly and amateurishly. Her ears are large.

Personality: Eccentric and domineering, Meriele will drive conversation. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Meriele was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Fisher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Extrovert, Opinionated. Flaws: Ugly. Bonds: Poor, Family. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Meriele Horineth, Female Elf Adept 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs

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