Reeza Dumph, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she prefers to wear white clothing when she does not wear armor. With bright golden hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She will rave to anyone who will listen. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Reeza was born the youngest of three triplets. She was taken as a slave by a traveling circus and forced to perform She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Baker and was forced into it by her family.
Flaws: Insane, Impulsive. Bonds: Attractive, Family, Slave. Occupation: Baker
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 54 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 800 gp.
Roondar Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy red beard and wild red hair. This violet eyed easterner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and to prove his worth to the world
Ideals: Joker, Gifted. Flaws: Ugly, Addict, Disease. Occupation: Stableman
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 13)
Armor Class 12
Hit Points 86 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 3000 gp. Silver pearl (70 gp).
Raam Covert, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, constantly wearing a black suit, yellow shirt, and tan tie. His silver hair is greasy and uncared for. He wears a mask on his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Raam took refuge in the ruined castle and found the beat up falchion and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Nature, Military. Occupation: Shipwright
Voice: Slurs words
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A silver and pearl hairclip (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a faded coat and loose pants complete with broad hat. His yellow fur is heavily combed to the left. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.
Motivation: He is greedy.
Flaws: Shy. Bonds: Family, Rich, Slave. Occupation: Layabout
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 126 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
Possessions: 11000 gp. Gold dragon comb with red garnet eye (1000 gp). Gold music box (4000 gp). Solid gold idol (300 gp). Embroidered and bejeweled glove (4000 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1900 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (100 gp). Carved bone or ivory statuette (20 gp). Gold dragon comb with red garnet eye (1000 gp). Cloth of gold vestments (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Sapphire pendant on gold chain (1800 gp). Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Solid gold idol (300 gp). 1 Medium magic item. 1 Medium magic item.
Calcitro Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His black hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Calcitro was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: He's looking for his big break; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insomniac. Bonds: Rich, Criminal record, Family, Adventurer. Occupation: Mercenary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 13)
Armor Class 15
Hit Points 72 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Terran
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp. Aquamarine (300 gp). Golden yellow topaz (300 gp). Alexandrite (300 gp). Jet (40 gp). Black star sapphire (600 gp). White opal (600 gp). Pink pearl (40 gp). Golden pearl (40 gp). Rock crystal (40 gp). Golden yellow topaz (300 gp). Jasper (40 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Verin Beauty, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her brown hair is knotted and matted. Her eyes are likewise gold.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is skeptical of what others tell her and is slow to trust.
History: She was raised by priests from a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She left for the east, certain she would find work there.
Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions
Flaws: Antagonistic, Shy. Bonds: Immigrant, Religious, Mentor. Occupation: Detective
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Celestial, Draconic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ishte Glee, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her silver hair in a flapper bob. Her white eyes dart from person to person.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in a small village she learned the ways of the warrior from her father. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ishte fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with her childhood friend; and wants to work out more often
Ideals: Fighting, Athletic, Opinionated, Gifted. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 310 gp.
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