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NPC Generator

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Advanced [show]


Clerebold Badger, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. His blonde hair, when down, is lengthy. His hazel eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge; and someone believes him a fraud

Flaws: Disease, Antagonistic, Insane. Bonds: Nature, Enemies. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Clerebold Badger, Male Human Monk 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Smoking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his brown fur in a flapper bob. His blue eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Around other people he will do his best to conceal his emotions and appear jolly.

History: Smoking was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved out east to avoid the crime he committed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Shy. Bonds: Attractive, Criminal record, Poor, Immigrant. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Smoking Treat, Male Tabaxi Druid 8
Medium (6'7") Tabaxi, Lawful Evil (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'4", this woman wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her gray fur in a pixie cut. She has several tiny ruby earrings on each ear.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She would rather hide behind her crafts than deal with other people.

History: She was raised in a white middle class family as the only child. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Rich, Job. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Shivering Of Spirit, Female Tabaxi Commoner 10
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 17 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 9 (-1)19 (+4)
Skills Insight +3, Persuasion +8
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 800 gp. Brown-green garnet (100 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears suspenders and white workpants. Her shirt is grey, and she wears a heavy white leather apron most of the time. She has a hunchback. Her chestnut hair is unkempt and raggedy. She is baby faced.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born on a small isolated farm. Myria liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Seeks redemption; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Joker. Flaws: Ugly, Greedy. Bonds: Poor, Nature. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Myria Quickstep, Female Halfling Fighter 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)9 (-1) 8 (-1)16 (+3)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 40 gp. Chrysoberyl (120 gp). 1 Everburning torch.


Social Check DCs


Yevelda Beverly, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a black costume with the symbols of luck on her torso. She wears a wide-brimmed hat to hide her balding. She has violet eyes and a black hat with a grey feather.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. When she's not drinking or sleeping the drinks off, she's doing music.

History: She got into the Dilettante business at a young age. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: To settle down with her crush; and to reunite with her old friends

Ideals: Athletic, Artistic. Bonds: Job, Adventurer, Has a crush. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Yevelda Beverly, Female Half-Orc Bard 7
Medium (4'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 3000 sp. Banded agate (14 gp). Black star sapphire (400 gp). White pearl (60 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chem Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man wears rags and sports a simple walking cane. His hair is white and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is skeptical of what others tell him and is slow to trust.

History: His father raised him in a mountain cabin. In his 14th year, his parents were killed by a goblins raid, leaving Chem alone in the world. After a stint in an orphanage, he was adopted. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Enemies, Nature. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Chem Wrath, Male Tiefling Bard 1
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 800 sp. Citrine (50 gp).


Social Check DCs


Patrin Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his brass crest. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot resist a sob story and will often dote over anyone who has one.

History: Patrin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Passionate, Philantrophist. Bonds: Poor, Attractive. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Patrin Ophinshtalajiir, Male Dragonborn Commoner 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. 1 Hourglass.


Social Check DCs

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