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NPC Generator

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Advanced [show]


Panana Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A 3'3" northern woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length red hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with her brother.

Ideals: Entrepeneur, Artistic. Bonds: Attractive, Job, Family. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Panana Horcusporcus, Female Gnome Monk 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)13 (+1) 13 (+1)17 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Heward Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large yellow mantle and cape that has been intricately interwoven into his black robe. His blonde hair is unkempt and raggedy. This brown eyed northerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Athletic. Flaws: Ugly, Emotional. Bonds: Poor, Enemies. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Heward Hill, Male Half-Elf Ranger 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 7 (-2)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Synthrin Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She is bristling with hidden weapons, mostly maces and whips. She has wavy scarlet crest. Her red eyes are slightly larger than normal.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Synthrin is combative with any and all who dare try her patience in the slightest.

History: Born to a Cartwright, her father struggled to pay the bills. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Ideals: Gifted, Justice. Bonds: Attractive, Criminal record, Poor. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Synthrin Skaarzborroosh, Female Dragonborn Wizard 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Pelt Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a brown poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. He has no fur. His eyes are likewise green.

Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Flaws: Ugly, Impulsive. Bonds: Slave, Adventurer, Military. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Pelt Mist, Male Tabaxi Warrior 1
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)16 (+3) 7 (-2)16 (+3)
Skills Acrobatics +5, Medicine +0
Senses Passive Perception 8
Languages Common, Undercommon, Abyssal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +0

Possessions: 5000 cp. 1 Masterwork Heavy steel shield.


Social Check DCs


Grom Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white cloak and cross-gartered black stockings. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Gifted from a young age, Grom studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying sister.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Artistic, Gifted. Bonds: Attractive. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Grom Brandon, Male Half-Orc Adept 14
Medium (6'1") Half-Orc, Neutral Good (CR 14)
Armor Class 10
Hit Points 70 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills Persuasion +5
Senses Passive Perception 9
Languages Common, Orc, Infernal, Auran, Ignan
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Brown-green garnet (100 gp). Deep green spinel (100 gp). Black opal (1500 gp). Violet garnet (200 gp). Blue quartz (10 gp). Black pearl (200 gp). 1 Medium magic item.


Social Check DCs


Adrie Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'0". She wears tan leather gloves, a tan jacket, and tight pants, and her gloved hand is found clutching a ceremonial dagger. Her silver hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Cook father left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is content; and she is terrified, and will act out of fear

Flaws: Greedy, Fearful, Disease, Antagonistic, Mundane. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Adrie Galanodel, Female Elf Cleric 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)20 (+5) 11 (+0)12 (+1) 7 (-2)13 (+1)
Skills Performance +3, Sleight of Hand +7
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Bucklal Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this northern man usually wears his red robe and has his nunchaku always slung over his shoulder. He has a small bristly mustache and wavy auburn hair. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Joker, Optimist. Bonds: Attractive, Religious. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Bucklal Jamjar, Male Halfling Expert 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 12 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)7 (-2) 12 (+1)16 (+3)
Skills History +1, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Alexandrite (700 gp). Peridot (30 gp). Jade (140 gp).


Social Check DCs

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