Ahlyssa Blyth, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, brown cloak. Her red hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Ahlyssa will drive conversation. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions.
Ideals: Extrovert, Opinionated. Flaws: Insane. Bonds: Immigrant, Religious, Family. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Gimurt Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His hair is auburn and curly. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and obtaining odd cultural elven artifacts is his passion
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp. 1 Darkwood Buckler.
Mindartis Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His red hair is greasy and uncared for. He wears an eyepatch.
Personality: He hates giants. He views them as having robbed his home of its proper glory. Mindartis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Mindartis began to lead the lost caravan. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Enemies, Family, Religious. Occupation: Junk Dealer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Maynild Browning, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She wears her chestnut hair up. Her green eyes have a joyful gleam in them most of the time.
Personality: This woman loves writing and to teach people writing more than just about anything. She receives visions of the future at random moments
History: Born in the south her family was never financially stable. She has had some formal writing training, and achieved minor success. She was granted martial powers by her dying sister.
Motivation: She has a crush on the local Healer; and wants her loneliness to end
Ideals: Artistic, Gifted. Bonds: Poor, Has a crush. Occupation: Courier
Voice: Scandinavian accent
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 10 (+0) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Halfling, Orc
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
Possessions: 500 gp.
Trail In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white fur is smooth and relatively long. He is very pretty but has cold, dead eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.
History: A powerful necromancer made him what he is. Cursed with unlife at a very young age, Trail has worked very hard to control his curse. He was granted arcane powers by his dying sister.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Courier
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 52 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Giant, Gnome, Celestial
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 140 pp. Large well-done wool tapestry (600 gp). Jeweled anklet (3000 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item.
Portia Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a white tunic with blue highlights, and long green pants that bunch up around her shoes. She has wavy white hair. Her gray unseeing eyes seem to look past you.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Portia was born with her mother's beautiful face. There was a wharf not far from home where she often wandered off to fish. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Passionate, Fighting. Flaws: Disease. Bonds: Attractive, Nature, Adventurer. Occupation: Navigator
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Golden pearl (60 gp).
Ermina Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears baggy yellow pantaloons and a green scarf. Her silver hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a poor family in the city she treasured whatever gifts she got. She moved from fad to fad and when she turned 15 she discovered painting. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Poor. Occupation: Blacksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
Possessions: 200 gp. Carnelian (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!