Oren Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. He has moderate length black hair. His brown eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them
History: Born in the north to a Sellsword, Oren learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable.
Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Sellsword
Voice: Aggressive tone
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 16)
Armor Class 15
Hit Points 35 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Druidic, Ignan
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 600 pp.
Shifting Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears professional attire. She carries a battered hammer and tarnished longbow as well. She keeps her cinnamon fur in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Shifting was born with her father's beautiful face. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A strong sense of loyalty to Half-Orc people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Racist. Bonds: Attractive, Job. Occupation: Miner
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 700 gp.
Claira Galanodel, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'10", this woman is dressed in an above average manner. She has shaved her head bald. She wears crescent spectacles with a black brim.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. After coming to the age of reason, Claira took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Due to her spouse's obsession with being a Soapmaker they were divorced and she won custody of their daughter. She worked as a Detective, and she later adopted a second daughter.
Motivation: Doesn't want to be a Detective and was forced into it by her family.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Detective
Voice: Indian accent
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 22000 cp. 1 Minor magic item.
Nurkara Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'9", this woman wears dark leathers with embroidery. Her red hair is cut short. She has a dull look in her green eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She inherited the family business which she has now maintained for 11 years.
Motivation: Tiefling compassion; and balancing her hectic life and new spice merchant responsibilities is difficult
Ideals: Optimist, Gifted. Flaws: Forgetful, Racist. Bonds: Job. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 71 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +4
Possessions: 3000 gp. Rhodochrosite (5 gp). Alexandrite (900 gp). Lapis lazuli (5 gp). Black star sapphire (1300 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veit Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Poor, Has a crush, Criminal record. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1900 sp.
Salasar Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'2", this man is well dressed, but even with his fine clothing he looks run-down. His crest is cut close to his head. His skin is flawless and his red eyes scan people very quickly.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He comes from a rich northern family. His first spouse was a Ruler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: Marry his brother to traveling adventurers.
Ideals: Fighting. Bonds: Attractive, Family, Military, Rich. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 70 gp. Chalcedony (20 gp). Moss agate (11 gp). Alexandrite (200 gp). 1 Half-Plate.
Astar Love, Male Tiefling [Permalink]
Personal [hide]
Description: He wears professional attire. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a card on it. He wears a deerstalker hat to hide his balding. His black unseeing eyes seem to look past you.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born several months after his father was called into army service. Cursed with a spirit at a very young age, Astar has worked very hard to control his curse. He was granted druidic powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Disease, Shy. Bonds: Attractive, Military. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp.
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