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NPC Generator

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Advanced [show]


Kelter Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft violet waves gently in the breeze. His blonde hair is lengthy. He has gleaming, smiling green eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to his current location. After months of barely getting by, Kelter managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Insane. Bonds: Rich, Attractive, Criminal record, Immigrant. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Kelter Strongbones, Male Halfling Rogue 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Sarah Wellington, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has wavy chestnut hair. Her hazel unseeing eyes seem to look past you.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south her family was never financially stable. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 12 years.

Motivation: To be a Barber again; and expand her business

Ideals: Logical. Flaws: Disease, Insane. Bonds: Immigrant, Job, Poor. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Sarah Wellington, Female Human Rogue 8
Medium (5'0") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 15 (+2)17 (+3)
Skills Medicine +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1300 gp. Gold and topaz bottle stopper cork (1200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Sapphire pendant on gold chain (900 gp).


Social Check DCs


Gale Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Crown-heir does. He sports a flattop fur cut. His half smiles and copper eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Disease, Addict. Bonds: Job, Attractive. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Gale Of Winter, Male Tabaxi Warlock 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)18 (+4) 12 (+1)14 (+2)
Skills Arcana +6
Senses Passive Perception 11
Languages Common, Ignan, Giant, Infernal, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 700 sp.


Social Check DCs


Aramil Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long chestnut hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves painting and to teach people painting more than just about anything. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Artistic, Fighting. Flaws: Insane, Antagonistic. Bonds: Criminal record. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Aramil Arnuanna, Male Half-Elf Barbarian 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Black pearl (1600 gp). Onyx (20 gp). Freshwater pearl (14 gp). Iolite (20 gp).


Social Check DCs


Orsik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has red hair. His thin eyebrows rest above his beady green eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.

History: He was born several months after his mother was called into army service. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orsik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Passionate. Flaws: Ugly, Impulsive. Bonds: Military, Nature. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Orsik Bigtoe, Male Dwarf Commoner 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 11 (+0)7 (-2)
Skills History +3, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs


Cecily Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long chestnut hair reaches down to her waist. Her gray eyes dart from person to person.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Cecily was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better trade route.

Motivation: She's looking for her big break; and revenge

Bonds: Attractive, Nature, Enemies, Family, Adventurer. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Cecily Gracey, Female Half-Elf Rogue 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Megren Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and wears loose pants and a collared shirt complete with sweater beneath her coat. She has styled her white crest well, parting it to the left. She wears an eyepatch.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Megren lived on a farm with her father, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Megren took refuge in the ruined castle and found the beat up greataxe and armor she uses now. Due to her spouse's obsession with being a Courier they were divorced and she won custody of their daughter. She worked as a Bricklayer, and she later adopted a second daughter.

Motivation: Wants to raise her children well; and doesn't want to be a bricklayer and was forced into it by her family

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Family, Nature. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Megren Mystan, Female Dragonborn Commoner 3
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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