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NPC Generator

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Advanced [show]


Dworic Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and black handkerchief worn on his left side. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of orcs; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Adventurer, Military, Enemies. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Dworic Loderr, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)9 (-1) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp. A delicate silver chain set with a tourmaline (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Shane Darby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, grey, dusty cloak. He wears a wide-brimmed hat to hide his balding. His eyes are amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.

History: Shane was born with his mother's beautiful face. Shane liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Logical, Fighting. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Shane Darby, Male Human Fighter 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Pelt Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. He has wavy gray fur. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Interpreter business at a young age. After coming to the age of reason, Pelt took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Interpreter like his mother before him.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to reunite with his old friends

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Pelt Shore, Male Tabaxi Expert 6
Medium (5'10") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)11 (+0) 11 (+0)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Skirt On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is well dressed, but even with her fine clothing she looks run-down. She has moderate length cinnamon fur. Her yellow eyes have a joyful gleam in them most of the time.

Personality: Skirt wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is a ruthless business woman, a trait she acquired from her mother.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cursed with a spirit at a very young age, Skirt has worked very hard to control her curse. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes her a fraud; and she wants revenge against brigands

Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Military, Enemies. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Skirt On the Water, Female Tabaxi Paladin 5
Medium (5'1") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. A necklace of small pink pearls (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His fur is orange and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Lone was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Joker. Bonds: Attractive, Has a crush, Religious. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Lone In the Wind, Male Tabaxi Barbarian 2
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)12 (+1) 12 (+1)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 80 gp. Tourmaline (70 gp). Red spinel (70 gp).


Social Check DCs


Jezebeth Beauty, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is portly but not overly obese. Her black hair is heavily combed to the right. This white eyed northerner is not easily forgotten.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: From birth she was tutored by a cruel and relentless mentor. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Enemies, Mentor, Family. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Jezebeth Beauty, Female Tiefling Aristocrat 6
Medium (4'9") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)8 (-1) 15 (+2)9 (-1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a black suit, yellow shirt, and brown tie. His black hair is lengthy. He has white eyes and a black hat with a yellow feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and regain custody of his son

Ideals: Joker. Bonds: Military, Job, Family. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Fenriz Hope, Male Tiefling Barbarian 8
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 69 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1100 gp. Red spinel (60 gp). Aquamarine (400 gp). Aquamarine (400 gp). Silver pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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