Ahinar Hanali, Female Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She is bald on top and has large red tufts of hair around her ears. Her green eyes have a joyful gleam in them most of the time.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is frequently practicing swordplay.
History: She was born at the edge of vast mountains. She made a point of taking high paying jobs and getting most of it up front. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Flaws: Ugly, Antagonistic. Bonds: Military, Nature, Adventurer. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 8)
Armor Class 14
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 8 (-1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Hematite (14 gp). Zircon (60 gp). Onyx (60 gp). Alexandrite (1000 gp). Chrysoberyl (150 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item.
Dalaba Timbers, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her brown hair up. She has green eyes and a blue hat with a red feather.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised in a plains tribe. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she has money and likes to spend it
Ideals: Impeccable, Logical. Bonds: Nature, Rich, Enemies. Occupation: Soapmaker
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 111 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Gnoll, Goblin, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
Possessions: 1600 gp. Onyx (30 gp). Violet garnet (300 gp). Fire opal (500 gp).
Eldeth Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears skinny pants and wears a grey and red robe with the hood down. Her moppish chestnut hair is in a traditional bowl cut. She has a tattooed face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Eldeth is combative with any and all who dare try her patience in the slightest.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Layabout hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Impeccable, Justice. Bonds: Poor, Family. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp. 1 Silver holy symbol.
Ar-Pratu Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a white and blue robe with the hood down. His white hair is matted, messy, and big. He wears an eyepatch.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Ar-Pratu enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, Cynical, Hedonist. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 2 (-4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. Obsidian (16 gp). Azurite (16 gp). Rhodochrosite (16 gp). Aquamarine (1400 gp).
Bethrynna Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her auburn hair up. Her eyes are gray.
Personality: She is business-like. She takes instructions and follows them to the letter. She also is a firm believer in the womanly ideal.
History: She was raised in a forest tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Gardener. She became a Gardener soon after.
Motivation: Expand her business; and to find somewhere to settle down
Ideals: Professionalism. Flaws: Impulsive, Mundane. Bonds: Nature, Job. Occupation: Gardener
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 1000 sp.
Fragrant Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur is short and cinnamon. His eyes are likewise blue.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it
Flaws: Greedy. Bonds: Rich, Religious, Immigrant, Guardian. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 54 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 3000 sp. Aquamarine (1100 gp). Moonstone (40 gp). Silver pearl (160 gp). Moonstone (40 gp). Onyx (40 gp). Star rose quartz (40 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp).
Amnon Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'4" and dresses in green turtlenecks beneath a white coat with blue slacks. His left hand appears badly burned and disfigured. He has wavy black hair. His eyes are silver and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the east. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.
Motivation: Wants to open a new tavern.
Ideals: Passionate, Extrovert, Gifted. Bonds: Immigrant. Occupation: Laborer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 64 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1200 gp. Azurite (12 gp). Golden pearl (70 gp). Peridot (50 gp). Rock crystal (50 gp). Red garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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