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NPC Generator

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Advanced [show]


Fallond Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears a fine chain shirt which he covers with grey colored cloaks and clothing, and his gloved hand is found clutching a bow. His golden hair is styled in orderly dreadlocks. He has violet eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 4 years old his parents immigrated from the south. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Opinionated, Logical, Entrepeneur. Flaws: Racist. Bonds: Immigrant. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Fallond Lutgehr, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)8 (-1) 9 (-1)13 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Helja Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears baggy grey pantaloons and a brown scarf. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great joy in being the best Scribe in town.

History: She was born the only child of a wealthy merchant. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.

Motivation: Regain custody of her daughter.

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Helja Daerdahk, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1300 sp.


Social Check DCs


Naill Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. His long red hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Bricklayer, but he got bored and became a Miller. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: Seeks redemption; and wants to open a new tavern

Bonds: Attractive, Poor, Job, Criminal record. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Naill Hanali, Male Elf Wizard 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 5 Acid flasks. 5 Acid flasks.


Social Check DCs


Trym High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She keeps her long brown hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Trym grew up listening to her mother's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and retire the richest woman in the west

Ideals: Entrepeneur. Flaws: Sensitive, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Trym High-hill, Female Halfling Adept 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp.


Social Check DCs


Gerard Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His auburn hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His divine abilities were realized during a raid on his village. He has never given up on his painting dream.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Gifted, Artistic. Flaws: Greedy. Bonds: Attractive. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Gerard Wallace, Male Human Rogue 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Silver chalice with lapis lazuli gems (180 gp).


Social Check DCs


Griselda Garfield, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants, and she perpetually has her greataxe ready. She keeps her blonde hair in a flapper bob. She has a tattooed face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Griselda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Sold as a small child to a slaver, Griselda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She has achieved small success as a Miller.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Job, Mentor. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Griselda Garfield, Female Human Ranger 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 cp. Malachite (16 gp).


Social Check DCs


Watson Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise green.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. A gifted student he started as a Healer, but he got bored and became a Priest. He struck the Priest job and began his own company from there.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Watson Kettlewhistle, Male Halfling Paladin 3
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 17 (+3)14 (+2) 17 (+3)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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