Hatae Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems. She wears her blonde hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. She also has developed a complete distrust of the Animal Trainer profession.
History: A powerful brothel owner made her what she is. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Map Maker for hire.
Motivation: To reunite with her old friends; and she has money and likes to spend it
Flaws: Ugly. Bonds: Rich, Job, Mentor, Adventurer. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 100 gp.
Dean Blakeley, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and dresses in grey turtlenecks beneath a white coat with brown slacks. His skin is also unnaturally pale. His auburn hair is kept up in a ponytail inside a small hat. He has several tiny sapphire earrings on each ear.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Tanner
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 5000 cp.
Balifra Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears suspenders and brown workpants. Her shirt is pastel, and she wears a heavy brown leather apron most of the time. Her hair is cut close to her head. She has a dull look in her gray eyes.
Personality: She has a massive crush on the younger sibling of the Butcher who has hired her part-time. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants her loneliness to end; and to share knowledge with the world
Ideals: Justice, Logical. Bonds: Has a crush, Poor, Job. Occupation: Butcher
Voice: French accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Pink pearl (100 gp). Red spinel (100 gp). Sardonyx (70 gp).
Loopmottin Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears bulky blue painted plate armor. Her whole body is exceptionally muscular. She is bald on top and has large golden tufts of hair around her ears. Her hazel eyes dart from person to person.
Personality: Stoic and calm, she prefers to meditate than take action. She is afraid of women and trembles around them
History: Loopmottin was born the youngest of three triplets. Her first spouse was a Shoemaker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Gardener
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Ignan, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 gp. Moonstone (70 gp). Brown-green garnet (70 gp). Malachite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geva Addington, Female Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she has a large grey mantle and cape that has been intricately interwoven into her black robe. Her black hair is singed and shortened. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She is almost excessively polite to everyone, even when angry. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels threatened by others.
Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic, Fearful. Occupation: Carpenter
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 140 gp.
Baradad Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a black and white robe with the hood down. His crest is brass and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.
History: He comes from a rich eastern family. Baradad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and he's looking for his big break
Flaws: Insane, Shy, Selfish. Bonds: Rich, Adventurer. Occupation: Farmer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 62 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
Possessions: 30 pp. Violet garnet (1400 gp). Coral (160 gp). Bloodstone (50 gp). Iolite (50 gp). Zircon (50 gp). Blue star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Decarabia Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a colorful flower in her black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A deeply religious woman she believes everything happens for a reason. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Sold as a small child to a slaver, Decarabia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She now spends her time doing works of charity.
Motivation: Her religion dominates her actions.
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Religious, Mentor. Occupation: Miller
Voice: French accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp. 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!
