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NPC Generator

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Advanced [show]


Meriele Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her mother. She worked as a nervous Carpenter and found it very stressful. She ran away from her former home and has been making her living as a Carpenter for the past few years.

Motivation: To be a Locksmith again; and nothing but the best is good enough for her

Ideals: Fighting, Athletic, Impeccable. Bonds: Job, Attractive. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Meriele Erenaeth, Female Elf Cleric 9
Medium (5'3") Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 24 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)18 (+4) 13 (+1)7 (-2)
Skills Athletics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic, Aquan, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Cory Winterbourne, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his brown hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Flaws: Selfish, Secretive. Bonds: Immigrant, Attractive, Military. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Cory Winterbourne, Male Human Warrior 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Silver pearl (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Eran Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and she perpetually has her spear ready. She has a long black ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.

Personality: Cocky and sure of herself, she believes she is the best Actor born in the past three hundred years. She plays an instrument quite well.

History: Eran was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a mechanic, and taught her how to fix just about anything. She struck the Actor job and began her own company from there.

Motivation: Balancing her hectic life and new Actor responsibilities is difficult.

Ideals: Fighting, Artistic, Persistence. Bonds: Poor, Job. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Eran Greenbottle, Female Halfling Barbarian 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Tana Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses in collared shirts and wears a proper scarf over her head. Her head has been shaved. Her eyes are hazel and catlike.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She believes the world needs to unite to get rid of gnolls once and for all.

History: Tana lived on a farm with her mother, near the main road leading to a nearby town. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Family, Immigrant. Occupation: Bowyer

Voice: Smoker's lung

Attributes [hide]

Tana Lingenhall, Female Gnome Rogue 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Athletics +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 10 pp.


Social Check DCs


Fragrant Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. She is muscular with a powerful set of arms. Her fur is greying and her face has many wrinkles. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. Fragrant is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born at the edge of vast desert. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. Due to her spouse's obsession with being a Apothecary they were divorced and she won custody of their daughter. She worked as a Tanner, and she later adopted a second daughter.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to raise her children well

Flaws: Disease, Greedy. Bonds: Family, Nature, Immigrant. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fragrant Timber, Female Tabaxi Barbarian 10
Medium (4'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 86 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills Deception +7, Survival +5
Senses Passive Perception 11
Languages Common, Ignan, Auran, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1700 gp. Fire opal pendant on a fine gold chain (2200 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Flask Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries rapiers. His yellow fur is heavily combed to the right. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Fighting. Flaws: Addict. Bonds: Job, Has a crush, Poor. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Flask Shore, Male Tabaxi Commoner 10
Medium (6'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 66 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 14 (+2)17 (+3)
Skills Religion +6, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 220 pp.


Social Check DCs


Gimurt Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Shy, Antagonistic. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Gimurt Lutgehr, Male Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 17 (+3)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 50 gp. Sapphire pendant on gold chain (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Old masterpiece painting (500 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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