Trym Cornish, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Trym took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 30 pp.
Laucian Galanodel, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'8" and wears a blue tunic with pastel highlights, and long white pants that bunch up around his shoes. His brown hair is heavily combed to the right. His ears are large.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Sold as a small child to a wizard, Laucian was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 4 years.
Motivation: Wants to open a new tavern; and his religion dominates his actions
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Mentor, Job, Religious. Occupation: Laborer
Voice: Boston accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Melech Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his black robe. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. His long white hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.
History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Criminal record, Job. Occupation: Banker
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 18)
Armor Class 9
Hit Points 61 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +5 / 5d6-1, Grapple +0
Possessions: 18000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Large well-done wool tapestry (300 gp). Silver ewer (70 gp). Sapphire pendant on gold chain (1700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). An abacus with copper, silver and gold markers (140 gp). Old masterpiece painting (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (140 gp). Gold music box (4000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A necklace of small pink pearls (6000 gp). A silver and pearl hairclip (70 gp). Old masterpiece painting (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). Sapphire pendant on gold chain (1700 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Adran Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright black hair and a scraggly beard. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.
Motivation: Wants his loneliness to end; and he is currently in port desperately looking for someone to get him out
Flaws: Addict. Bonds: Immigrant, Slave, Has a crush. Occupation: Crown-heir
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 16 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Forcas Twist, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. His chestnut hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He dislikes all the random violence that takes place in the west. He works hard and plays hard.
History: He got into the Navigator business at a young age. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Pacifist. Flaws: Ugly, Insane, Hedonist. Bonds: Job. Occupation: Navigator
Voice: Shortens vowels
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp. 1 Half-Plate.
Sark England, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean black cloak covering his clean studded leather. His tied-back hair is red. His thin eyebrows rest above his beady green eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Sark has worked very hard to control his curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sark fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love
Ideals: Fighting, Justice, Entrepeneur. Flaws: Ugly, Disease. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 800 gp. Brass mug with jade inlays (100 gp).
Pikar Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He likes to wear red tank tops with tan pants. He has moderate length white hair. His eyes are a pleasant green.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.
History: Born in the west to a Fletcher, Pikar learned a great deal about his father's area of expertise. He has had some formal singing training, and achieved minor success. He was granted arcane powers by his dying sister.
Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found
Ideals: Joker, Gifted, Artistic. Bonds: Job, Family. Occupation: Fletcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Goblin
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 40 gp.
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