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NPC Generator

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Advanced [show]


Anbera Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple brown robe with violet stripes complete with hood. She has a moderate pudge and is not very fit. Her white hair is braided into rings. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a massive crush on the younger sibling of the Stylist who has hired her part-time. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Anbera was raised in a hard working conservative environment. Her childhood dream was to be a Locksmith, but she was a colossal failure. She tends to her Stylist job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and wants a kiss

Ideals: Fighting. Bonds: Has a crush, Job. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Anbera Torunn, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 170 gp.


Social Check DCs


Vapula Gift, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her purple hair is still thick. Her face is covered beneath a completely black helmet.

Personality: She is happy with her job as a Miller. She turns her eye from what people do, preferring to live and let live. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She inherited the family business which she has now maintained for 14 years.

Motivation: Sabotage a competitor.

Bonds: Poor, Job, Military. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Vapula Gift, Female Tiefling Bard 4
Medium (5'9") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 10 pp. Deep green spinel (40 gp).


Social Check DCs


Aldous Haley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. He has a silver handlebar mustache and slicked back silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Aldous was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Bonds: Attractive, In love, Guardian, Religious. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Aldous Haley, Male Human Sorcerer 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Darrak Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Darrak Gorunn, Male Dwarf Monk 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)10 (+0) 10 (+0)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. Citrine (40 gp). 1 Banded mail.


Social Check DCs


Eridred Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long white hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is skeptical of what others tell her and is slow to trust.

History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Knight hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Criminal record. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Eridred Ironfist, Female Dwarf Cleric 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 210 gp. 1 Good lock.


Social Check DCs


Bathin Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'4". He wears a black Stetson hat and black clothes, and his gloved hand is found clutching a hand crossbow. His chestnut hair is slicked back into a classic pompadour. He has gold eyes and a black hat with a white feather.

Personality: He has always had a great fascination with Halfling culture. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Persistence, Impeccable. Flaws: Racist, Impulsive. Bonds: Rich. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Bathin Serenity, Male Tiefling Wizard 6
Medium (6'4") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 500 gp.


Social Check DCs


Namfoodle Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears bulky blue painted plate armor. Beneath his clothing is a huge mess of scar tissue. His hair is brown and curly. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: A powerful slaver made him what he is. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by drow. Namfoodle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Many drow want him driven away; and a deep hatred of drow

Flaws: Disease. Bonds: Slave, Attractive, Enemies, Mentor. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Namfoodle Loofollue, Male Gnome Barbarian 14
Small (3'8") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 126 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 7 (-2)15 (+2)
Skills Medicine +3, Performance +7
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 3000 gp. White pearl (160 gp). Freshwater pearl (11 gp). Rhodochrosite (11 gp). Moss agate (11 gp). Freshwater pearl (11 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Blue sapphire (800 gp). Moss agate (11 gp). Brown-green garnet (160 gp). Peridot (20 gp). Obsidian (11 gp). Chalcedony (20 gp). Coral (160 gp). Black pearl (600 gp).


Social Check DCs

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