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Advanced [show]


Thervan Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich northern family. Thervan was born on a far northern island where he grew up under the tutelage of his mother, an expert Marshal. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Rich, Immigrant. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Thervan Selevarun, Male Half-Elf Fighter 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 11 (+0)5 (-3)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. Emerald (900 gp). 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Melech Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears baggy green pantaloons and a blue scarf. He keeps his blue hair in a pixie cut. His eyes are red and beady.

Personality: Melech is depressed about a lot of things. He tends to be a nihilist. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Ugly, Depressed, Insane. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Melech Grace, Male Tiefling Cleric 14
Medium (5'7") Tiefling, Lawful Good (CR 14)
Armor Class 12
Hit Points 96 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 6000 gp. A silver and pearl hairclip (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold cup set with emeralds (2000 gp). Golden circlet with four aquamarines (4000 gp). 1 Medium magic item.


Social Check DCs


Eldeth Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman is wearing the road beaten gear of a warrior. Her golden hair is greasy and uncared for. Her eyes are brown and beady.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Gifted from a young age, Eldeth studied abroad. After coming to the age of reason, Eldeth took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying sister.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Eldeth Gorunn, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)18 (+4) 9 (-1)14 (+2)
Skills Investigation +6, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Terran, Abyssal, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp. Red-brown spinel (130 gp). White pearl (130 gp). Zircon (70 gp).


Social Check DCs


Kody Livingstone, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light grey in addition to tight pants. He wears his white hair up. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Addict, Shy, Secretive. Bonds: Adventurer, Job. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Kody Livingstone, Male Human Aristocrat 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 6 (-2)13 (+1)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 6000 cp. Moss agate (11 gp).


Social Check DCs


Erky Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears blue painted combat armor at almost all times. His chestnut hair and beard is wavy and long. He has blue eyes and a blue hat with a black feather.

Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Erky is combative with any and all who dare try his patience in the slightest.

History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a shipwright and was forced into it by his family

Ideals: Justice. Flaws: Shy, Ugly. Bonds: Immigrant. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Erky Fapplestamp, Male Gnome Expert 9
Small (3'7") Gnome, True Neutral (CR 9)
Armor Class 13
Hit Points 68 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)10 (+0) 16 (+3)6 (-2)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +5

Possessions: 50000 cp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Frouse Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly hammers and shortspears. His white hair is unkempt and raggedy. His eyes, though not visible through his cowl, are gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Bellfounder business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Criminal record, Religious, Job. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Frouse Quillsharpener, Male Gnome Aristocrat 12
Small (3'8") Gnome, True Neutral (CR 12)
Armor Class 12
Hit Points 73 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 18 (+4)16 (+3)
Skills Perception +8, Persuasion +7
Senses Passive Perception 17
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 100 pp. Malachite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Neega Byron, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears suspenders and white workpants. Her shirt is blue, and she wears a heavy white leather apron most of the time, and sports empty pouches on her belt. Her hair is cut close to her head. Her eyes are likewise violet.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Neega took refuge in the old dungeon and found the beat up whip and armor she uses now. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has money and likes to spend it.

Flaws: Terse. Bonds: Rich, Nature, Has a crush. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Neega Byron, Female Half-Orc Sorcerer 17
Medium (6'3") Half-Orc, Lawful Good (CR 17)
Armor Class 8
Hit Points 60 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Acrobatics +4, History +9
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Dwarven, Auran
Attacks Melee +9 / 5d4+3, Ranged +4 / 5d4-2, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176666666

Possessions: 12000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled gold crown (2000 gp). Cloth of gold vestments (150 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (500 gp). Golden circlet with four aquamarines (4000 gp). Golden circlet with four aquamarines (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled electrum ring (2000 gp). Gold and topaz bottle stopper cork (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Brass mug with jade inlays (200 gp). Gold music box (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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