Oskar Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown tunic with yellow highlights, and long tan pants that bunch up around his shoes. He wears his red hair down. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with a spirit at a very young age, Oskar has worked very hard to control his curse. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Fighting. Flaws: Antagonistic, Ugly, Disease. Bonds: Immigrant, Nature. Occupation: Body Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 8)
Armor Class 12
Hit Points 58 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Markosian Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears just a green suit. Her purple hair has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Markosian was born in the east. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and she's repulsed by the pc
Ideals: Persistence. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Poor. Occupation: Mortician
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 85 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +8
Possessions: 2300 gp. Embroidered and bejeweled glove (3000 gp). 1 Minor magic item.
Rolf Addington, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His hair is cut close to his head. His eyes, though not visible through his cowl, are gray.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Mundane, Depressed. Bonds: Military. Occupation: Laborer
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Jebeddo Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long black hair kept up in a rat tail. His eyes are violet and beady.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Tailor
Voice: Booming voice
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 18 (+4) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Celestial, Terran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Tawna Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She wears her red hair up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Energy wise she seems alert and responsive.
History: Tawna hails from a village terrorized by brigands. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want her driven away; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Professionalism. Flaws: Insomniac, Shy, PTSD. Bonds: Enemies. Occupation: Roofer
Voice: Aggressive tone
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 116 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 19 (+4) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 2000 gp. Alexandrite (1500 gp).
Seven In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: A 6'0" northern woman, she wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her fur is gray and very short. Her skin is flawless and her yellow eyes scan people very quickly.
Personality: She exudes charisma. She is a tour de force of persuasion. Flattery will make her almost putty in your hands.
History: She was raised in a white middle class family as the only child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.
Motivation: She is greedy; and she is content
Flaws: Insane, Selfish, Mundane. Bonds: Rich, Attractive. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 5 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item.
Gildmak Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long auburn hair reaches down to his waist. His violet eyes peer out from beneath his Stetson red hat.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gildmak is combative with any and all who dare try his patience in the slightest.
History: Born in the north his family was never financially stable. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Slave Trader job and began his own company from there.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Justice. Bonds: Poor, Attractive, Religious. Occupation: Slave Trader
Voice: Old Prospector
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 42 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 100 gp. Fiery yellow corundum (800 gp). Alexandrite (1400 gp). Deep blue spinel (1400 gp).
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