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NPC Generator

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Advanced [show]


Kellen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long golden beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: He was raised by priests from a young age. When Kellen reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of freemasons.

Motivation: His religion dominates his actions.

Flaws: Disease. Bonds: Poor, Military, Religious, Mentor. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Kellen Tarkelby, Male Gnome Monk 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Ozyman Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast desert. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: He is greedy.

Ideals: Professionalism. Flaws: Selfish. Bonds: Rich, Nature, Adventurer. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Ozyman Honeypot, Male Halfling Fighter 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 16
Hit Points 32 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 900 gp.


Social Check DCs


Elysande Darby, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a fine chain shirt which she covers with grey colored cloaks and clothing. Beneath her clothing is a huge mess of scar tissue. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. A true patriot, Elysande would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She hasn't been sleeping well lately.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker. Flaws: Insomniac. Bonds: Slave, Military, Criminal record. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Elysande Darby, Female Human Fighter 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)17 (+3) 15 (+2)13 (+1)
Skills Acrobatics +3, History +5
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 800 sp.


Social Check DCs


Burana Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She likes to wear black tank tops with yellow skirt. Her bronze crest is matted, messy, and big. Her eyes are gold and she is always smoking a pipe.

Personality: Eccentric and domineering, Burana will drive conversation. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in a small village she learned the ways of the warrior from her father. Her childhood dream was to be a Bellfounder, but she was a colossal failure. Since then, she has sought to make the best of life.

Motivation: To be a Bellfounder again; and wants to open a new tavern

Ideals: Extrovert, Fighting, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Burana Akambherylliax, Female Dragonborn Adept 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 33 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Performance +6, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 500 gp.


Social Check DCs


Henry Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his black robe. He wears his silver hair up. His hazel eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born several months after his father was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: A deep hatred of brigands; and he has decided he is irredeemable

Ideals: Optimist. Bonds: Criminal record, Military, Adventurer, Enemies. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Henry Iranapha, Male Half-Elf Monk 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)13 (+1) 13 (+1)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Carved bone or ivory statuette (40 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silaqui Holimion, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many brown ritualistic tattoos. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her greatsword. Her golden hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Silaqui was born with her mother's beautiful face. Through the years after Silaqui was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Silaqui's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Silaqui and her spouse have recently divorced.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Silaqui Holimion, Female Elf Fighter 8
Medium (4'10") Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 25 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 4 (-3)13 (+1) 11 (+0)18 (+4)
Skills Deception +7, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Ishte Charm, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears an entirely black suit with green socks and a vest with buckled shoes, and is pretty ugly. She wears her purple hair down. Her otherwise smooth face is marked with small tiny scars.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in the south. Her mother was a soldier and died while she was still young. Ishte was left her mother's suit of armor and trained in its use and care. She became a Seamstress soon after.

Motivation: She is unsatisfied with her job; and she wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Military. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Ishte Charm, Female Tiefling Paladin 2
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 12 (+1)18 (+4)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp.


Social Check DCs

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