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NPC Generator

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Advanced [show]


Decarabia Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing colorful clothing, dressed as a Barber. Her dark red hair is lengthy and is close to two feet long. Her eyes are red and beady.

Personality: She is overprotective of those who hire her services. A true patriot, Decarabia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born in the north to a Barber, Decarabia learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She ran away from her former home and has been making her living as a Barber for the past few years.

Motivation: Tiefling compassion; and wants to open a new tavern

Flaws: Ugly, Racist. Bonds: Poor, Guardian, Military, Job. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Decarabia Vigil, Female Tiefling Paladin 4
Medium (6'5") Tiefling, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 12 (+1)7 (-2) 16 (+3)10 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Manfred Blackwood, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light grey in addition to tight pants. He has shaved his head bald. His eyes, though not visible through his cowl, are brown.

Personality: He exudes charisma. He is a tour de force of persuasion. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Manfred was raised in a hard working conservative environment. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted arcane powers by his dying brother.

Motivation: He is content; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Manfred Blackwood, Male Human Barbarian 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 7 (-2)10 (+0)
Skills Acrobatics +2, Survival +0
Senses Passive Perception 8
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Grigi Bristol, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears light armors faded through time and improper care. Her whole body is exceptionally muscular. She has shaved her head bald. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: When she was but 7 years old her parents immigrated from the west. Grigi was born on a far western forest where she grew up under the tutelage of her mother, an expert Shipwright. After a long history of fighting, Grigi and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Religious. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Grigi Bristol, Female Half-Orc Fighter 2
Medium (4'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 180 gp. 1 Breastplate.


Social Check DCs


Vlorn Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a white costume with the symbols of luck on his torso. His black hair is smooth and relatively long. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can't help but pocket interesting objects he comes across

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Vlorn Sunmeadow, Male Halfling Commoner 16
Small (2'11") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 54 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)17 (+3) 9 (-1)16 (+3)
Skills Athletics +5, Deception +8
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Aquan, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +8

Possessions: 500 pp. Chalcedony (30 gp). Red-brown spinel (150 gp). Violet garnet (400 gp). Violet garnet (400 gp). Freshwater pearl (12 gp). White pearl (150 gp). Alexandrite (400 gp). Blue quartz (12 gp). Red-brown spinel (150 gp). Aquamarine (400 gp). Iolite (30 gp). Brown-green garnet (150 gp). Silver pearl (150 gp). Black opal (1600 gp). Citrine (30 gp). Jasper (30 gp). Star rose quartz (30 gp).


Social Check DCs


Mastema Verity, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Mastema lived on a farm with her mother, near the main road leading to a nearby town. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Farmer and was forced into it by her family.

Ideals: Logical. Flaws: Depressed, Fearful. Bonds: Attractive, Family. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Mastema Verity, Female Tiefling Warlock 13
Medium (5'3") Tiefling, Lawful Evil (CR 13)
Armor Class 10
Hit Points 115 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She has yellow fur. She wears large thick round spectacles.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She misses her home and complains about the freezing weather, even in summer.

History: The child of northern immigrants she idolized her father. She was an athlete and attended two major summer competitions. She never won. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of giants

Ideals: Athletic. Bonds: Enemies, Immigrant. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Windy Candle, Female Tabaxi Druid 10
Medium (4'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Arcana +4, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'7", this man is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze. He has wavy red hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Artistic, Logical. Flaws: Shy. Bonds: Rich. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Adelard Ray, Male Half-Elf Commoner 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp. Alexandrite (400 gp). Golden yellow topaz (400 gp).


Social Check DCs

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