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Advanced [show]


Gimble Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He wears professional attire. His hair is short and blonde. His fair skin shows little sign of his aristocratic breeding.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He takes great joy in being the best Herbalist in town.

History: Born in the north to a Herbalist, Gimble learned a great deal about his father's area of expertise. His first spouse was a Cook, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and to reunite with his absent father

Ideals: Entrepeneur. Bonds: Attractive, Poor, Job, Family. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Gimble Fabblestabble, Male Gnome Bard 7
Small (3'3") Gnome, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)17 (+3) 11 (+0)12 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Giant, Sylvan, Draconic
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 30000 cp. Sapphire pendant on gold chain (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp).


Social Check DCs


Merihim Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a black suit, white shirt, and black tie. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: Prone to second guessing himself, he comes off as nervous. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast mountains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Opinionated, Fighting. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Merihim Serenity, Male Tiefling Warlock 8
Medium (6'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ratanák Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair is cut close to his head. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ratanák fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Courier and was forced into it by his family; and to reunite with his absent mother

Ideals: Fighting, Justice, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Ratanák Davenport, Male Half-Orc Paladin 1
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Athletics +4, Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 gp.


Social Check DCs


Morthos Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'3". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a lance. He has no hair. His black eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south his family was never financially stable. He was taken from his home at a very young age. He's since become an addict/alcoholic.

Motivation: He has a crush on the local Adventurer; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Poor, Slave. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Morthos Heal, Male Tiefling Rogue 8
Medium (6'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 2000 sp. Golden yellow topaz (1600 gp). Hematite (14 gp). 1 Minor magic item.


Social Check DCs


Phelaia Anguish, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears light armors faded through time and improper care. She has wavy white hair. Her thin eyebrows rest above her beady black eyes.

Personality: This woman loves painting and to teach people painting more than just about anything. She takes great joy in being the best Crown-heir in town.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has set out to sabotage the competition.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Phelaia Anguish, Female Tiefling Commoner 3
Medium (5'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)16 (+3) 12 (+1)18 (+4)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Auran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dynamic Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His fur is black and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Dynamic Of Claws, Male Tabaxi Barbarian 4
Medium (6'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Aramil Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Extrovert, Gifted. Bonds: Slave. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Aramil Gracey, Male Half-Elf Cleric 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)18 (+4) 10 (+0)12 (+1)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 10
Languages Common, Elven, Ignan, Infernal, Dwarven, Orc
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 200 gp. Fiery yellow corundum (500 gp). Azurite (12 gp).


Social Check DCs

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