Halimath Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. This gray eyed northerner is not easily forgotten.
Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.
History: Gifted from a young age, Halimath studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Architect
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 38 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has styled her lavender fur well, parting it to the right. Her blue unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. She is able to make almost anything out of random pieces of junk.
History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She got away from her former life and has fallen to alcoholism.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Disease, Addict, Mundane. Bonds: Rich. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 6 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 700 gp. Tiger eye turquoise (8 gp). Blue sapphire (700 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp).
Mindartis Firahel, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Unemployed does. His silver hair and beard is wavy and long. He has a tattooed face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Job, Immigrant, Rich. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp).
Menny Welber, Female Gnome [Permalink]
Personal [hide]
Description: She is renowned for her bright tan dresses and hats. She is physically well-built. Her auburn hair is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in the west, but her parents moved at a very young age to the south. A gifted student she started as a Armorer, but she got bored and became a Laborer. She moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Laborer
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 19 (+4) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Peridot (80 gp). Deep green spinel (120 gp). Freshwater pearl (11 gp). Brown-green garnet (120 gp).
Brakka Prescott, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'10" and muscular, this western woman wears a white shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has a very tight haircut. She has a tattooed face.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She uses divination through singing.
History: She comes from a rich western family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Brakka grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Brakka. She has recently gotten a pet goose that steals things from people.
Motivation: She's looking for her big break; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Gifted. Bonds: Adventurer, Rich, Criminal record. Occupation: Bricklayer
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 200 gp. 1 Magnifying glass. 1 Masterwork manacles. 1 Magnifying glass. 1 Average lock.
Balam Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries warhammers. He wears a Stetson hat to cover his moderate length purple hair. His red unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Mortician father left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balam fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Disease, Fearful. Bonds: Attractive. Occupation: Tailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp. Tourmaline (50 gp). 1 Average lock.
Beleth Harmony, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a long, green cloak. She carries with her a set of falchions on her belt, each one with a sapphire on the hilt. She keeps her long red hair kept up in a rat tail. She is very pretty but has cold, dead eyes.
Personality: A deeply religious woman she believes everything happens for a reason. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth she was tutored by a cruel and relentless mentor. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Since then, she has sought to make the best of life.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Performer
Voice: Whispers
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!