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NPC Generator

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Advanced [show]


Ronk Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He usually wears his white robe and has his sai always slung over his shoulder. His black hair is styled in orderly dreadlocks. His skin is flawless and his gray eyes scan people very quickly.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted martial powers by his dying sister.

Motivation: To find somewhere to settle down.

Ideals: Impeccable. Flaws: Forgetful, Mundane. Bonds: Attractive, Slave. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ronk Kendall, Male Half-Orc Warlock 9
Medium (6'0") Half-Orc, Lawful Good (CR 9)
Armor Class 9
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lamlis Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a minor phobia of water and hates getting wet.

History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is terrified, and will act out of fear

Ideals: Disciplined, Artistic. Flaws: Ugly, Fearful. Bonds: Rich, Nature. Occupation: Barber

Voice: German accent

Attributes [hide]

Lamlis Mystralath, Male Half-Elf Paladin 3
Medium (5'1") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 900 sp.


Social Check DCs


Ovina Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is blonde and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not believe in violence as a means to an end. She is a dedicated Mayor but believes her peers are too gung-ho.

History: She comes from a rich southern family. She dropped out of school to support her sick mother, and resented it. She has been saving her money to try and buy her brother's freedom.

Motivation: To be a Mercenary again; and to reunite with her absent mother

Ideals: Pacifist, Logical. Bonds: Rich, Job, Family. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Ovina Eversharp, Female Dwarf Wizard 4
Medium (3'9") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chay Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white shirt with thin tan vertical stripes and green pants. His small hat is riddled with cuts and holes. His violet eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the east. Chay abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Poor. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Chay Brightmoon, Male Halfling Ranger 7
Small (3'3") Halfling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)10 (+0) 15 (+2)17 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp.


Social Check DCs


Tethren Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. His long blue hair is drawn into a two foot long braid. His gold eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.

History: Born to a Mercenary, his mother struggled to pay the bills. His druidic abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Gifted. Bonds: Attractive, Family, Military, Poor. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Tethren Dread, Male Tiefling Fighter 2
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)18 (+4) 13 (+1)13 (+1)
Skills Acrobatics +5, History +6
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Elven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +6

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heather Callan, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has dyed her greying silver hair a little too much giving a sharp silver color. She wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Heather will drive conversation. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her mother raised her in a mountain cabin. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Being a Painter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and wants to work out more often

Ideals: Fighting, Athletic, Extrovert. Bonds: Rich, Nature, Criminal record. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Heather Callan, Female Half-Elf Cleric 9
Medium (5'4") Half-Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Goblin, Giant
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1400 gp. Moss agate (13 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Bather. He has dyed his greying black hair a little too much giving a sharp black color. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the east his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Attractive, Poor. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Nutae Amakiir, Male Elf Cleric 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 9 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Jet (40 gp).


Social Check DCs

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