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NPC Generator

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Advanced [show]


Crampernap Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His black hair is cut short. His hazel eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Crampernap lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world; and he feels kind of lost in life

Ideals: Logical. Flaws: Depressed, Impulsive. Bonds: Attractive, Family, Immigrant. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Crampernap Offund, Male Gnome Druid 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)12 (+1) 8 (-1)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp.


Social Check DCs


Murgen Harlow, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her golden hair is wavy and long. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the east. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She moves from town to town, unable to find a place to settle.

Motivation: Marry her sister to traveling adventurers; and wants to raise her children well

Ideals: Pacifist, Extrovert. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Murgen Harlow, Female Half-Orc Paladin 7
Medium (4'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Performance +5, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp.


Social Check DCs


Azza Joy, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is generally well dressed albeit a few years behind the times. She is muscular with a powerful set of arms. Her brown hair has been sun bleached extensively. Her eyes are white and she is always smoking a pipe.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She comes from a rich western family. She found a children's book about a Tiefling Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better world.

Motivation: She's in love.

Ideals: Impeccable. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Azza Joy, Female Tiefling Fighter 3
Medium (5'4") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. 1 Antitoxin.


Social Check DCs


Cecily Soames, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears brown trousers with green and brown striped suspenders. She wears various colorful collared shirts. Her brown hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 13th year, her parents were killed by a illithids raid, leaving Cecily alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.

Motivation: To unite with her sister; and her spouse's relatives view her with great suspicion

Flaws: Disease, Secretive. Bonds: Enemies, Immigrant, Family. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Cecily Soames, Female Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)7 (-2) 14 (+2)16 (+3)
Skills Acrobatics +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Senteq Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He has a red handlebar mustache and slicked back red hair. His violet eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Dilettante, but he was a colossal failure. He has achieved small success as a Bounty Hunter.

Motivation: A strong sense of loyalty to Dwarven people; and he'd like to take his coworkers down a peg

Ideals: Joker, Entrepeneur. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Senteq Silverthread, Male Gnome Bard 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 230 gp. 1 Masterwork Common Melee.


Social Check DCs


Crampernap Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. He has a hunchback. He has wavy golden hair. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to him, and he is able to talk to them.

History: Crampernap lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Crampernap took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich, Family. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Crampernap Garrick, Male Gnome Commoner 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 29 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 18 (+4)13 (+1)
Skills Insight +9, Performance +6
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0

Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anastrianna Nailo, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light blue in addition to tight pants. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her fierce hazel eyes like to dwell on things.

Personality: She has always had a great fascination with Tiefling culture. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born on a small isolated farm. Her childhood dream was to be a Cartwright, but she was a colossal failure. She has achieved small success as a Masseuse.

Motivation: Regain custody of her daughter; and wants to raise her children well

Flaws: Racist. Bonds: Adventurer, Nature, Job, Family. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anastrianna Nailo, Female Elf Adept 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)17 (+3) 13 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Abyssal, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs

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