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NPC Generator

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Advanced [show]


Megged Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His black hair is still thick. His amber eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Interpreter mother left him crippled. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and his religion dominates his actions

Flaws: Addict, Disease. Bonds: Attractive, Job, Religious. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Megged Marley, Male Half-Orc Ranger 1
Medium (5'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 90 gp. 1 Average lock.


Social Check DCs


Randal Clinton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His chestnut hair and beard is wavy and long. His eyes are a pleasant gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Military, Rich. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Randal Clinton, Male Human Rogue 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Armara Dread, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a fancy green dress. Her brown hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She speaks before she thinks and is too direct. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive, Fearful, Disease. Bonds: Attractive, Adventurer. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Armara Dread, Female Tiefling Barbarian 2
Medium (4'9") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 14 (+2)15 (+2)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Quilla Turen, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tan armored body suit, with a simple green line shooting up and back down. Her silver hair is drawn into a tight pony tail with a card scrunchie. She has gleaming, smiling hazel eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Quilla was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Blacksmith they were divorced and she won custody of their daughter. She worked as a Priest, and she later adopted a second daughter.

Motivation: She has a rivalry with the Church that dominates her actions; and a need for knowledge about a nearby landmark

Bonds: Family, Religious, Poor, Adventurer. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Quilla Turen, Female Gnome Expert 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)15 (+2) 18 (+4)9 (-1)
Skills Athletics +1, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +6

Possessions: 200 gp. Rose (70 gp). Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp).


Social Check DCs


Antrara Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries a battered trident and tarnished dagger as well. She has moderate length rusty crest. She wears an eyepatch.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She now mingles about in high society.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Ugly, Terse. Bonds: Rich. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Antrara Verthisathurgiesh, Female Dragonborn Warrior 2
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)17 (+3) 13 (+1)9 (-1)
Skills Persuasion +1, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Celestial, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 140 gp.


Social Check DCs


Adrie Fasharash, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a fancy tan dress, and a wedding ring on her left hand. Her tied-back hair is chestnut. Her eyes are gray and catlike.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. The war was a terrible time for her, and Adrie does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She is the product a well kept family trust fund and as such has never really known need. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels kind of lost in life; and to be a glassblower again

Flaws: Depressed. Bonds: Attractive, In love, Job, Military, Rich. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Adrie Fasharash, Female Elf Bard 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)9 (-1) 12 (+1)9 (-1)
Skills History +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Moss agate (7 gp). Blue sapphire (900 gp). Alexandrite (200 gp).


Social Check DCs


Aust Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a yellow broad hat and yellow clothes. His brown hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He works hard and plays hard.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: He's in love; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Hedonist, Addict. Bonds: Nature, Has a crush. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Aust Waite, Male Half-Elf Monk 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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