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Advanced [show]


Sarai Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. She has a slight overbite and is overall scrawny. She has shaved her head bald. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has always had a great fascination with Tabaxi culture. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants revenge against orcs; and tabaxi compassion

Flaws: Racist, Shy, Mundane. Bonds: Attractive, Job, Enemies. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Sarai Jamjar, Female Halfling Aristocrat 16
Small (2'11") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 83 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Arcana +6, Stealth +8
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 5000 gp. Large well-done wool tapestry (300 gp). Jeweled electrum ring (8000 gp). Gold dragon comb with red garnet eye (800 gp). Gold dragon comb with red garnet eye (800 gp). Gold music box (3000 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (800 gp). Golden circlet with four aquamarines (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Jeweled electrum ring (8000 gp). Silver comb with moonstones (400 gp). Solid gold idol (700 gp). Solid gold idol (700 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Frouse Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy blue suit. He has styled his chestnut hair well, parting it to the right. His green eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of western immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Frouse took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: To be a Sculptor again; and to prove his worth to the world

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Frouse Boondiggles, Male Gnome Fighter 7
Small (3'4") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 63 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)16 (+3) 13 (+1)16 (+3)
Skills Insight +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome, Giant, Terran, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. Golden yellow topaz (1400 gp). Silver pearl (140 gp). Deep green spinel (140 gp). Chrysoprase (80 gp). 1 Minor magic item.


Social Check DCs


Burto High-hill, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His eyes are brown and he is always smoking a pipe.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by brigands. Burto was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He wants nothing more than to rejoin the army; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Bonds: Attractive, Enemies, Military, Poor. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Burto High-hill, Male Halfling Bard 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)8 (-1) 16 (+3)16 (+3)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Malachite (4 gp). Aquamarine (700 gp). Blue quartz (4 gp).


Social Check DCs


Flame On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her fur is white and curly. Her eyes are amber and she is always smoking a pipe.

Personality: Always inclined to offer people food she seems plenty friendly. She works hard and plays hard.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better kind of golem.

Motivation: Retire the richest woman in the south; and she wants to meet her childhood hero

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Hedonist. Bonds: Adventurer. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Flame On the Water, Female Tabaxi Barbarian 5
Medium (5'0") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Kerkad Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He has the majority of his body covered in plate. He wears his gold crest down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Kerkad was born the youngest of three triplets. A gifted student he started as a Cartwright, but he got bored and became a Scribe. He inherited the family business which he has now maintained for 7 years.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a scribe and was forced into it by his family

Ideals: Artistic. Flaws: Insane. Bonds: Family, Job. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Kerkad Vangdondalor, Male Dragonborn Wizard 13
Medium (6'3") Dragonborn, Chaotic Evil (CR 13)
Armor Class 8
Hit Points 22 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Deception +6, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +2 / 4d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 300 pp. Malachite (8 gp). Sard (40 gp). Black star sapphire (1400 gp). Silver pearl (110 gp). Hematite (8 gp). 1 Medium magic item.


Social Check DCs


Sethrekar Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. He has no crest. His gold eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Locksmith mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Sethrekar Skaarzborroosh, Male Dragonborn Expert 4
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 7 (-2)17 (+3)
Skills History +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Fistula Alby, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a white coat. She is muscular with a powerful set of arms. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She is baby faced.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. When she's not drinking or sleeping the drinks off, she's doing music.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Passionate, Artistic. Flaws: Depressed. Bonds: Immigrant, Adventurer. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Fistula Alby, Female Half-Orc Wizard 7
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)8 (-1) 11 (+0)13 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Violet garnet (1500 gp). 1 Minor magic item.


Social Check DCs

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