Alice Mitchell, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.
Personality: She never swears and excessively uses polite adverbs when speaking. The war was a terrible time for her, and Alice does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to loving parents in a slum to the south. Her father was a soldier and died while she was still young. Alice was left her father's suit of armor and trained in its use and care. Since then, she has sought to make the best of life.
Motivation: She loathes her own lifestyle; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military, Poor, Immigrant. Occupation: Fletcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp.
Dagger Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red fur is drawn into a tight pony tail with a rose scrunchie. His fierce copper eyes like to dwell on things.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his father was called into army service. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Emotional. Bonds: Rich, Attractive, Slave, Military. Occupation: Bowyer
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 20 pp.
Donella Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her hair is short and silver. She tend to wears goggles to shield her eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a Laborer, her mother struggled to pay the bills. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Donella and her spouse have recently divorced.
Motivation: Doesn't want to be a Sage and was forced into it by her family; and regain custody of her daughter
Ideals: Joker. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Sage
Voice: Relaxed voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Silvo Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. His white hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Immigrant. Occupation: Detective
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 160 gp.
Sybil Ashton, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears tight fitting clothing which further accentuates her frame. Her hair, while still mostly golden, has prominent grey streaks. Her amber eyes peer out from beneath her wide-brimmed brown hat.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: When she was but 8 years old her parents immigrated from the north. Through the years after Sybil was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Sybil's father didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.
Motivation: To clean up the streets; and to be a ruler again
Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Rich, Guardian. Occupation: Shipwright
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 43 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1400 gp. 1 Minor magic item.
Bolhild Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is wearing a long, grey cloak, and sports empty pouches on her belt. She has styled her auburn hair well, parting it to the right. Her ears are large.
Personality: Aggressive, abrasive, and angry, Bolhild embodies much of what other species detest in the Dwarves. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Bolhild lived on a farm with her father, near the main road leading to a nearby town. She worked as a nervous Guard and found it very stressful. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 6 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Climber’s kit.
Jocelyn Lester, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a faded coat and loose pants complete with Stetson hat. His red hair is still thick. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.
History: Jocelyn was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 500 sp. Chrysoberyl (50 gp).
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