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Advanced [show]


Jo Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, she is an attractive figure. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her chestnut hair down. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born in a small plains village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She ran away from her former home and has been making her living as a Body Guard for the past few years.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Jo Wildcloak, Female Halfling Bard 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1 Superior lock.


Social Check DCs


Flame Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a pastel collared shirt and black skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her red fur, when down, is lengthy. Her eyes, though not visible through her cowl, are copper.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Flame was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Flame grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Flame. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Ideals: Justice. Flaws: Sensitive. Bonds: Criminal record, Poor, Adventurer. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Flame Of Wine, Female Tabaxi Commoner 12
Medium (4'10") Tabaxi, Neutral Evil (CR 12)
Armor Class 11
Hit Points 66 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)17 (+3) 13 (+1)16 (+3)
Skills Investigation +7, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 100 pp. Violet garnet (1200 gp). Carnelian (60 gp). Tiger eye turquoise (15 gp). Red-brown spinel (70 gp). Amber (70 gp).


Social Check DCs


Ur-Lisak Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears black trousers with blue and yellow striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His moppish red hair is in a traditional bowl cut. His eyes are violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Job, Rich. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Ur-Lisak Dumph, Male Half-Orc Paladin 7
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. Azurite (14 gp).


Social Check DCs


Smoking Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his scimitar always slung over his shoulder. He keeps his gray fur in a pixie cut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of eastern immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Flaws: Ugly, Shy. Bonds: Religious, Immigrant, Family. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Smoking Of Winter, Male Tabaxi Cleric 6
Medium (6'3") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Feldûsh Law, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely white suit with tan socks and a vest with buckled shoes. His chestnut hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are amber.

Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Locksmith business at a young age. He worked as a nervous Locksmith and found it very stressful. He now mingles about in high society.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Justice. Flaws: Disease, Impulsive. Bonds: Job, Rich. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Feldûsh Law, Male Half-Orc Druid 6
Medium (6'6") Half-Orc, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)6 (-2) 16 (+3)8 (-1)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 13
Languages Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 100 gp. Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A roughly beaten golden orb (180 gp).


Social Check DCs


Calcitro Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is renowned for his bright red suits and hats. His silver hair is cut short. He has gleaming, smiling amber eyes.

Personality: Calcitro is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Carpenter. He has worked as a Carpenter like his father before him.

Motivation: To be a Detective again; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Depressed. Bonds: Military, Job. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Calcitro Cherrycheeks, Male Halfling Commoner 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills History +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 320 gp.


Social Check DCs


Mardred Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light brown in addition to tight pants. She has a penchant for wearing a ring with an oversized ruby on her right hand. She has a very tight haircut. She is baby faced.

Personality: She is calm most of the time but flees social interaction. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: The child of eastern immigrants she idolized her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She struck the Miller job and began her own company from there.

Motivation: Further expansion of business; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Immigrant, Job, Adventurer. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Mardred Torevir, Female Dwarf Druid 7
Medium (3'10") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 62 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)13 (+1) 15 (+2)13 (+1)
Skills Insight +5, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs

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