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NPC Generator

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Advanced [show]


Flask Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries with him a set of shields on his belt, each one with a opal on the hilt. He has no fur. His eyes are likewise yellow.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of eastern immigrants he idolized his mother. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the east, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Fighting. Flaws: Ugly, Depressed, Fearful. Bonds: Immigrant. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Flask Of World, Male Tabaxi Expert 5
Medium (6'0") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Star rose quartz (60 gp). Aquamarine (1000 gp).


Social Check DCs


Verin Fortune, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blue hair is singed and shortened. This red eyed southerner is not easily forgotten.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is lazy and tries to find solutions quickly.

History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Lazy. Bonds: Rich, Job. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Verin Fortune, Female Tiefling Rogue 7
Medium (4'10") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 3000 sp. Sard (20 gp). Peridot (20 gp).


Social Check DCs


John Harley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man is generally well dressed albeit a few years behind the times. His tied-back hair is blonde. His green eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Rich. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Harley, Male Human Sorcerer 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp.


Social Check DCs


Gurdis Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She is portly but not overly obese. She keeps her brown hair in a flapper bob. Her hazel eyes are slightly larger than normal.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. In her 10th year, her parents were killed by a illithids raid, leaving Gurdis alone in the world. After a stint in an orphanage, she was adopted. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Terse. Bonds: Attractive, Family, Religious, Enemies. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gurdis Strongheart, Female Dwarf Commoner 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 5 (-3)10 (+0)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 7
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Kyle Hayden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a grey costume with the symbols of the four houses of cards on his torso. His hair is long and red with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his writing dream.

Motivation: He seems to be bored by most things; and doesn't want to be a bather and was forced into it by his family

Ideals: Joker, Opinionated, Artistic. Bonds: Attractive, Mentor. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Kyle Hayden, Male Human Expert 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Trynnicus Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green painted combat armor at almost all times. He has styled his scarlet crest well, parting it to the left. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can't help but pocket interesting objects he comes across

History: Trynnicus hails from a village terrorized by gnolls. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has recently gotten a pet goose that steals things from people.

Motivation: Many gnolls want him driven away; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Trynnicus Umbyrphrael, Male Dragonborn Rogue 6
Medium (6'8") Dragonborn, True Neutral (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 9 (-1)18 (+4)
Skills Athletics +5, Performance +7
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +7

Possessions: 100 gp.


Social Check DCs


Riswynn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a brown top hat and brown clothes. Sporting a black mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She believes the world needs to unite to get rid of giants once and for all.

History: Born in a small village she learned the ways of the warrior from her mother. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Riswynn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and a deep hatred of giants

Ideals: Fighting. Flaws: Antagonistic, Greedy. Bonds: Enemies, Mentor. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Riswynn Daerdahk, Female Dwarf Sorcerer 7
Medium (4'1") Dwarf, True Neutral (CR 7)
Armor Class 9
Hit Points 45 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Aquan, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 1000 gp. Coral (150 gp). Smoky quartz (70 gp). Jet (150 gp).


Social Check DCs

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