Myria Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a large red jacket and is in decent physical shape. Her hair is golden and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Like her mother and her brother before her, after school she went straight into learning to become a Bounty Hunter. She struck the Bounty Hunter job and began her own company from there.
Motivation: Doesn't want to be a Bounty Hunter and was forced into it by her family; and to reunite with her absent mother
Ideals: Joker, Optimist, Artistic. Bonds: In love, Job, Family. Occupation: Bounty Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 110 pp. Fiery yellow corundum (1500 gp). Banded agate (12 gp). 1 Minor magic item.
Oppah Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting clothing which further accentuates her frame. Her silver hair is wavy and long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: Oppah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She has had some formal painting training, and achieved minor success. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Fighting, Artistic. Bonds: Attractive, Nature, Immigrant. Occupation: Fortune-teller
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Druidic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 370 gp. Pink pearl (70 gp). Carnelian (60 gp). Moss agate (13 gp).
Randal Evans, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He usually wears his violet robe and has his monstrous two handed axe always slung over his shoulder. With a patchy silver beard and wild silver hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He snorts whenever he laughs or is feeling confident. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born in the north, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.
Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Family, Immigrant. Occupation: Armorer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 5000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Sapphire pendant on gold chain (1700 gp). Brass mug with jade inlays (200 gp). Jeweled anklet (3000 gp). Gold and topaz bottle stopper cork (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Cloth of gold vestments (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1400 gp). 1 Medium magic item.
Dara Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a yellow poncho over her likewise colored trousers and shirt. She carries with her a set of spears on her belt, each one with a sapphire on the hilt. Her silver hair is singed and shortened. She has a dull look in her brown eyes.
Personality: Dara wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is untrained/undisciplined, which makes her dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants her found
Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly, Insane. Occupation: Engraver
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 7 (-2) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 pp.
Lidda Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears red painted combat armor at almost all times. Her hair is brown and curly. This hazel eyed westerner is not easily forgotten.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born several months after her father was called into army service. She helped her father out around the business and became quite the natural. She became a Barrister soon after.
Motivation: Sabotage a competitor; and she wants nothing more than to rejoin the army
Flaws: Sensitive. Bonds: Poor, Job, Military. Occupation: Barrister
Voice: Raspy
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1000 gp. Citrine (40 gp). 1 Minor magic item. 1 Minor magic item.
Naeris Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Hunter, but he got bored and became a Brewer. He then took over the family business and is one of the better Brewer for hire.
Motivation: He wants revenge against orcs; and balancing his hectic life and new brewer responsibilities is difficult
Ideals: Fighting, Logical. Bonds: Immigrant, Enemies, Military, Job. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 72 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp).
Henry Ryland, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His golden hair, when down, is lengthy. His ears are large.
Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Sold as a small child to a necromancer, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has achieved small success as a Sculptor.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly. Bonds: In love, Mentor, Job. Occupation: Sculptor
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 200 sp. Malachite (10 gp). 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!
