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NPC Generator

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Advanced [show]


Ekemon Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long purple hair kept up in a rat tail. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Ekemon was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world.

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Rich, Military. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Ekemon Tranquil, Male Tiefling Aristocrat 2
Medium (5'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp. 1 Disguise kit.


Social Check DCs


Ethereal Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She very much looks the part of a Cook. She keeps her long red fur kept up in a rat tail. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: Eccentric and domineering, Ethereal will drive conversation. Flattery will make her almost putty in your hands.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has worked as a Cook like her mother before her.

Motivation: She is unsatisfied with her job.

Ideals: Extrovert. Flaws: Selfish. Bonds: Job, Attractive, Military. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Ethereal Candle, Female Tabaxi Bard 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 600 sp.


Social Check DCs


Salanop Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and dresses in collared shirts and wears a proper scarf over her head. Her black hair is well kept. She has gleaming, smiling gray eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a great chef.

History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salanop fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants her found.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Salanop Quillsharpener, Female Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)12 (+1) 14 (+2)7 (-2)
Skills Perception +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Antrara Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears just a green suit. Her rusty crest is unkempt and raggedy. She is baby faced.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Antrara hails from a village terrorized by drow. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes her a fraud.

Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Antrara Orexijandilin, Female Dragonborn Adept 12
Medium (6'6") Dragonborn, Chaotic Good (CR 12)
Armor Class 12
Hit Points 49 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +9 / 3d10+5, Ranged +6 / 3d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 100 pp. Gold and topaz bottle stopper cork (600 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Cloth of gold vestments (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Fasharash, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tan shirt with thin white vertical stripes and brown pants. His black hair is cut jaggedly and amateurishly. His eyes are brown and he is always smoking a pipe.

Personality: He has always had a great fascination with Halfling culture. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of eastern immigrants he idolized his father. A freak accident while working with his Bounty Hunter father left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Justice. Flaws: Racist, Disease. Bonds: Immigrant. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adran Fasharash, Male Elf Paladin 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 5 (-3)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Blue sapphire (600 gp). Tourmaline (160 gp). Chrysoberyl (160 gp). 1 Backpack.


Social Check DCs


Mara Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. Her hair is red and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a minor phobia of water and hates getting wet.

History: The child of eastern immigrants she idolized her father. Mara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mara decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Sensitive, Fearful. Bonds: Immigrant, Criminal record. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Mara Wasanthi, Female Elf Wizard 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 15 (+2)5 (-3)
Skills Perception +4, Persuasion -1
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Wymar Ainsley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a grey broad hat and grey clothes. His black hair is singed and shortened. He wears a mask on his face.

Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Wymar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better trade route.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Military, Adventurer. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Wymar Ainsley, Male Human Wizard 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)17 (+3) 13 (+1)8 (-1)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Terran, Goblin, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 80 gp. White pearl (150 gp).


Social Check DCs

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