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Nicholas Merton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of magic around his neck, and a greatsword on his belt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and a strong sense of loyalty to tiefling people

Ideals: Fighting. Flaws: Secretive. Bonds: Immigrant, Rich. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Nicholas Merton, Male Human Warrior 11
Medium (5'4") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 93 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Medicine +7, Religion +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 13000 sp. Carved bone or ivory statuette (90 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Katherine Chatham, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'2" and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her left leg appears badly burned and disfigured. She has styled her auburn hair well, parting it to the left. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not trust anyone and sleeps with one eye open.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To get a good night's sleep.

Flaws: Shy, Insomniac. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Katherine Chatham, Female Human Expert 11
Medium (5'2") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)9 (-1) 11 (+0)18 (+4)
Skills Athletics +7, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +6

Possessions: 500 gp. Blue quartz (11 gp). Black pearl (1000 gp). Lapis lazuli (11 gp). Red spinel (120 gp). Jet (120 gp). Banded agate (11 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a fancy brown suit. Beneath his clothing is a huge mess of scar tissue. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.

History: Sold as a small child to a slaver, Kilvar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Attractive, Slave, Adventurer, Mentor, Rich. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Kilvar Trueanvil, Male Dwarf Adept 3
Medium (4'5") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)16 (+3) 16 (+3)7 (-2)
Skills History +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Giant, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Andry Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is tall, broad shouldered and powerfully built. Her red hair is long and unkept. Her gray eyes have a joyful gleam in them most of the time.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Andry was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was taken from her home at a very young age. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and doesn't want to be a glassblower and was forced into it by her family

Flaws: Ugly. Bonds: Criminal record, Poor, Slave, Family. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Andry Porridgepot, Female Halfling Expert 5
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)16 (+3) 18 (+4)16 (+3)
Skills Investigation +6, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Undercommon, Gnome, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp. 8 Acid flasks.


Social Check DCs


Flask On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears brown trousers with grey and violet striped suspenders. She wears various colorful collared shirts. She wears a colorful flower in her white fur. She wears round tiny glasses practically rammed into her face.

Personality: She loves telling others what to do and how they should feel about things. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Flask was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their daughter. She worked as a Navigator, and she later adopted a second daughter.

Motivation: To reunite with her absent father; and marry her sister to traveling adventurers

Ideals: Opinionated, Artistic. Bonds: Immigrant, Attractive, Family. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Flask On the Mountaintop, Female Tabaxi Paladin 6
Medium (5'11") Tabaxi, Neutral Evil (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)17 (+3) 11 (+0)11 (+0)
Skills Arcana +6, Medicine +3
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Therlin Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears light armors faded through time and improper care. She keeps her golden hair in a pixie cut. Her fierce brown eyes like to dwell on things.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 16th year, her parents were killed by a gnolls raid, leaving Therlin alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Therlin was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She wants revenge against gnolls.

Ideals: Opinionated. Flaws: Mundane. Bonds: Enemies. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Therlin Silveraxe, Female Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)8 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp. Pink pearl (160 gp). Coral (160 gp). Silver pearl (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Margery Barney, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape and is in decent physical shape. She has moderate length auburn hair. Her green eyes peer out from beneath her Stetson grey hat.

Personality: She snorts whenever she laughs or is feeling confident. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her father. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Retire the richest woman in the north; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur, Fighting. Flaws: Greedy. Bonds: Adventurer. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Margery Barney, Female Human Ranger 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)17 (+3) 15 (+2)10 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp.


Social Check DCs

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