Euphemia Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses like a well dressed Mason does. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are hazel.
Personality: Stoic and calm, she prefers to meditate than take action. She takes great joy in being the best Mason in town.
History: Euphemia was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She got away from her former life and has fallen to alcoholism.
Motivation: Her religion dominates her actions; and wants to open a new tavern
Ideals: Disciplined, Persistence. Flaws: Addict. Bonds: Job, Religious. Occupation: Mason
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 46 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 8 (-1) | 8 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +4
Possessions: 180 pp.
Gunter Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears baggy brown pantaloons and a grey scarf. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He has a minor phobia of water and hates getting wet.
History: When he was but 4 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 79 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahinar Jordan, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'2". She is well dressed, but even with her fine clothing she looks run-down, and her gloved hand is found clutching a trident. Her tied-back hair is white. She is baby faced.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Seamstress work with an outfit from a few towns over. Seamstress work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Performer, but doesn't like to broadcast it.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Persistence. Flaws: Hedonist. Bonds: Mentor, Job, Adventurer. Occupation: Seamstress
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Ignan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 60000 cp.
Sorath Reverence, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a black collared shirt and yellow skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Beneath her clothing is a huge mess of scar tissue. Her white hair is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: She has always had a great fascination with Tiefling culture. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Locksmith arts, while her mother instructed her in etiquette, music and courtly manner. She was taken as a slave by a traveling circus and forced to perform She now mingles about in high society.
Motivation: Money/treasure.
Flaws: Racist, Fearful. Bonds: Slave, Rich. Occupation: Locksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1000 gp. Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dadalan Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized amber on his right hand. His scarlet crest is braided into rings. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: Dadalan wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has recently gotten a pet goose that steals things from people.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Disciplined, Logical, Gifted. Bonds: Rich, Criminal record. Occupation: Ploughman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Halander Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He is physically well-built. He has chestnut hair. He is baby faced.
Personality: Overbrimming with self-confidence, Halander isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Insane. Bonds: Job, Military, Nature. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 11)
Armor Class 10
Hit Points 19 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 700 gp. Onyx (20 gp). Chalcedony (20 gp). Blue quartz (4 gp). Freshwater pearl (4 gp). Alexandrite (1200 gp). Rich purple corundum (800 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jabbie Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear tan pants and tee shirts. His black hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better world.
Motivation: To get a good night's sleep.
Ideals: Joker. Flaws: Ugly, Insomniac, Terse. Bonds: Poor. Occupation: Mason
Voice: Middle-eastern accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 5000 cp. Star rose quartz (70 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
