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NPC Generator

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Advanced [show]


Serpent Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. He has no fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Serpent Wing, Male Tabaxi Warlock 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)4 (-3) 9 (-1)11 (+0)
Skills Arcana -1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 210 gp. Tiger eye turquoise (13 gp). Jade (50 gp). Banded agate (13 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Armara Luck, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a well pressed and immaculate suit (or dress). Her white hair has been sun bleached extensively. Her skin is flawless and her black eyes scan people very quickly.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Disciplined. Flaws: Forgetful, Disease. Bonds: Attractive, Rich. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Armara Luck, Female Tiefling Sorcerer 9
Medium (4'10") Tiefling, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 200 pp. 1 Minor magic item.


Social Check DCs


Driindar Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her crest is black, silky, and of moderate length. Her half smiles and gold eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Driindar isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Driindar was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero.

Ideals: Athletic, Impeccable. Flaws: Secretive. Bonds: Adventurer, Attractive. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Driindar Qyxpahrgh, Female Dragonborn Warlock 8
Medium (6'2") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 2000 sp. Violet garnet (1100 gp). Citrine (70 gp). Amber (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. He keeps his silver hair in a pixie cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Quarion was born the youngest of three triplets. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Stableman and was forced into it by his family.

Ideals: Joker, Optimist. Bonds: Attractive, Family. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Quarion Tiltathana, Male Elf Cleric 2
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 14 (+2)16 (+3)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnome, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 50 gp.


Social Check DCs


Loopmottin Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'5" has a big stupid grin on her face most of the time. She wears tan trousers with brown and white striped suspenders. She wears various colorful collared shirts. She has a long red ponytail with little hanging trinkets. Her hazel unseeing eyes seem to look past you.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Loopmottin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Attractive, Rich. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Loopmottin Wildwander, Female Gnome Ranger 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)17 (+3) 17 (+3)9 (-1)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Gnoll, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Virra Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has styled her chestnut hair well, parting it to the right. Her fierce green eyes like to dwell on things.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she uses money and sex appeal to get what she needs

Flaws: Mundane, Hedonist. Bonds: Rich, Criminal record, Attractive. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Virra Murnig, Female Gnome Aristocrat 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 20 (+5)8 (-1) 13 (+1)10 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 140 gp.


Social Check DCs


Merihim Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his rapier ready. His chestnut hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is overprotective of those who hire his services. Merihim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: To clean up the streets; and wants to raise his children well

Ideals: Fighting. Bonds: Attractive, Guardian, Family, Criminal record. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Merihim Subtlety, Male Tiefling Monk 7
Medium (5'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 10 (+0)19 (+4)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +5

Possessions: 70 pp. Smoky quartz (20 gp). Hematite (8 gp). Black pearl (200 gp). Alexandrite (200 gp).


Social Check DCs

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