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NPC Generator

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Advanced [show]


Herleva Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a simple violet robe with blue stripes complete with hood. Her brown hair is cut jaggedly and amateurishly. Her eyes are hazel and she is always smoking a pipe.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Herleva is combative with any and all who dare try her patience in the slightest.

History: Herleva was born in the north. At a young age she loved to build and create. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Athletic, Justice, Persistence. Flaws: Depressed, PTSD. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Herleva Boleem, Female Half-Elf Warrior 7
Medium (4'7") Half-Elf, Lawful Good (CR 7)
Armor Class 10
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Norman Ryland, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. He has blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Bather business at a young age. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Flaws: Insomniac. Bonds: Attractive, Guardian, Family, Job. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Norman Ryland, Male Human Fighter 10
Medium (5'11") Human, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 54 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +5, History +6
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise gold.

Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the west, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism. Flaws: Forgetful. Bonds: Poor, Immigrant, Adventurer. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Merihim Euphoria, Male Tiefling Ranger 13
Medium (6'4") Tiefling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 74 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 18 (+4)18 (+4)
Skills Insight +8, Persuasion +8
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 3000 gp. Blue sapphire (1000 gp). Rhodochrosite (9 gp). Chalcedony (40 gp). Tiger eye turquoise (9 gp). Blue quartz (9 gp). Blue quartz (9 gp). Chalcedony (40 gp).


Social Check DCs


Boddynock Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue coat over a white low-cut shirt, and a Stetson hat upon his head. He has a long white beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Boddynock took refuge in the ruined castle and found the beat up morningstar and armor he uses now. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Nature, Criminal record. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Boddynock Fiddlefen, Male Gnome Cleric 14
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 47 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)16 (+3) 14 (+2)12 (+1)
Skills Arcana +8, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Gnoll, Druidic
Attacks Melee +3 / 4d6-2, Ranged +4 / 4d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver chalice with lapis lazuli gems (100 gp). Brass mug with jade inlays (600 gp). Solid gold idol (1100 gp). Embroidered and bejeweled glove (2000 gp). Old masterpiece painting (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A delicate brass dragon egg (10 gp). Sapphire pendant on gold chain (1500 gp). Jeweled gold crown (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Stanford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear grey pants and tee shirts. He is an epitome of beauty. His silver hair is cut short. His amber unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with vampirism at a very young age, Gunter has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: An old rival family wants him found.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Family, Mentor. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Stanford, Male Human Commoner 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)17 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5

Possessions: 300 sp.


Social Check DCs


Zog Kimberly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. He wears a broad hat to cover his moderate length auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. His divine abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Bonds: Attractive, Family, Nature, Criminal record. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Zog Kimberly, Male Half-Orc Adept 2
Medium (6'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 7 (-2)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Darkwood Shield.


Social Check DCs


Yevelda Milton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She has a large black mantle and cape that has been intricately interwoven into her white robe. Her hair is always cut to a buzz. Her gray eyes dart from person to person.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by drow. Yevelda was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Someone believes her a fraud.

Flaws: Depressed, Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Yevelda Milton, Female Half-Orc Paladin 5
Medium (6'3") Half-Orc, Lawful Good (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)6 (-2) 16 (+3)9 (-1)
Skills Insight +6, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30 pp. Violet garnet (600 gp).


Social Check DCs

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