Manea Random, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a green armored body suit, with a simple blue line shooting up and back down. She wears her silver hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Manea was born with her mother's beautiful face. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Manea and her spouse have recently divorced.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Insane, Mundane, Antagonistic. Bonds: Attractive. Occupation: Banker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 120 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Draconic, Ignan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 2000 gp. Tourmaline (150 gp). Rich purple corundum (700 gp). Aquamarine (200 gp). Black pearl (200 gp). Banded agate (7 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item.
Skog Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. His hair is silver and very short. His eyes are a pleasant green.
Personality: He likes to make people angry or surprised. He is a great chef.
History: Born to a Brewer, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Skog was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Poor, Military. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 100 gp. Rock crystal (80 gp). Bloodstone (80 gp).
Jebeddo Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. His silver hair is singed and shortened. His eyes are amber and catlike.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Jebeddo was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and obtaining odd cultural elven artifacts is his passion
Flaws: Ugly, Secretive. Bonds: Poor, Adventurer. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Orc, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Brug Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is renowned for his bright black suits and hats. His brown hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Stylist in town.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 5 years.
Motivation: Doesn't want to be a Stylist and was forced into it by his family; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Job, Family, Adventurer. Occupation: Stylist
Voice: Whispers
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
Possessions: 900 gp.
Tervaround Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is renowned for her bright tan dresses and hats. Her golden hair is smooth and relatively long. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She comes from a rich southern family. Her childhood dream was to be a Locksmith, but she was a colossal failure. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: She's in love; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Job, Has a crush. Occupation: Glassblower
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Banded mail. 1 Chain shirt. 1 Half-Plate.
Ar-Beka Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. His tied-back hair is blonde. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also is a firm believer in the manly ideal.
History: Born in the south to a Blacksmith, Ar-Beka learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a rivalry with the Church that dominates his actions; and to be a courier again
Ideals: Passionate. Flaws: Impulsive. Bonds: Job, Adventurer, Religious. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Masterwork Light steel shield.
Shifting Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long red fur is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Shifting hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the east to a Ploughman, Shifting learned a great deal about her father's area of expertise. While studying, she fell in love. They married and had a daughter. She has dedicated herself to building a better world.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Artistic. Bonds: Attractive, Adventurer, Job, In love. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 45 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
Possessions: 1200 gp. Tourmaline (90 gp). Deep blue spinel (1100 gp). Eye agate (8 gp). Blue quartz (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
