Emmeline Blankley, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is dressed in an above average manner. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born in the south. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.
Motivation: She'd like to take her coworkers down a peg; and to be a apothecary again
Ideals: Artistic. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Body Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 40 gp.
Puyet Gladstone, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 6'1". She wears loose pants and a collared shirt complete with sweater beneath her coat, and her gloved hand is found clutching a ceremonial dagger. She wears her red hair down. She has a dull look in her hazel eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Puyet is combative with any and all who dare try her patience in the slightest.
History: Puyet was raised in a hard working conservative environment. She found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Sailor, but doesn't like to broadcast it.
Motivation: She wants to get laid; and she desires power and/or immortality
Ideals: Joker, Justice. Bonds: Job, Adventurer, Has a crush. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp.
Flogg Rylan, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Dyer uniform. His hair, while still mostly red, has prominent grey streaks. His thin eyebrows rest above his beady amber eyes.
Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Banker again.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Dyer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 9)
Armor Class 12
Hit Points 50 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Blue quartz (12 gp). Obsidian (12 gp). Rhodochrosite (12 gp). Deep blue spinel (700 gp). Azurite (12 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). Pink pearl (90 gp).
Nykkan Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His rusty crest is heavily combed to the right. His gold eyes peer out from beneath his broad green hat.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a white middle class family as the only child. When Nykkan reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Criminal record, Military. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 19)
Armor Class 14
Hit Points 135 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 16 (+3) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 20
Languages Common
Attacks Melee +10 / 5d8+4, Ranged +10 / 5d8+4, Grapple +4
Possessions: 7000 gp. Blue star sapphire (800 gp). Amethyst (100 gp). Onyx (80 gp). Black star sapphire (800 gp). Freshwater pearl (7 gp). Moonstone (80 gp). Star ruby (800 gp). Amber (100 gp). Red spinel (100 gp). Carnelian (80 gp). Fiery yellow corundum (800 gp). Moonstone (80 gp). Carnelian (80 gp). Fiery yellow corundum (800 gp). Sardonyx (80 gp). Moss agate (7 gp). Blue quartz (7 gp). Banded agate (7 gp). Chrysoprase (80 gp). Peridot (80 gp). White pearl (100 gp). Peridot (80 gp). Blue quartz (7 gp). 1 Medium magic item.
Bryseis Gluttony, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her purple hair is smooth and relatively long. She has gleaming, smiling black eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Bryseis grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Adventurer. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 60 pp. Eye agate (14 gp). Carnelian (50 gp). Hematite (14 gp). Deep blue spinel (1200 gp).
Elama Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a long, tan cloak and is in decent physical shape. Her long blonde hair reaches down to her waist. Her eyes are violet and she is always smoking a pipe.
Personality: Elama hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She invites people to come help in her community garden.
History: She is the product a well kept family trust fund and as such has never really known need. Her father took her hunting and taught her how to get in the mind of other creatures. She has built up a small fortune and can afford her own way.
Motivation: She desires power and/or immortality; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Artistic, Philantrophist. Bonds: Rich, Nature, Adventurer. Occupation: Bather
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 4000 cp. Coral (70 gp). Lapis lazuli (14 gp).
Ermina Tatum, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries kukris. Her hair is cut close to her head. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Ermina isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Logical. Bonds: Rich, Nature. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 5 (-3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 3000 cp. 1 Superior lock.
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Their contribution stands as a beacon of hope for all adventurers!