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NPC Generator

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Advanced [show]


Dynamic In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He keeps his long yellow fur kept up in a rat tail. His yellow eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Dynamic was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Dynamic In Shadow, Male Tabaxi Warrior 10
Medium (5'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 68 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 120 pp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Home, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. His red hair, when down, is lengthy. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses divination through singing.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ernest took refuge in the large cave and found the beat up glaive and armor he uses now. He was granted druidic powers by his dying brother.

Motivation: He loathes his own lifestyle; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Criminal record, Nature. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Ernest Home, Male Human Ranger 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)10 (+0) 7 (-2)10 (+0)
Skills Persuasion +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Frederick Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire; and he's in love

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Has a crush. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Frederick Alfonso, Male Half-Elf Warlock 10
Medium (5'5") Half-Elf, True Neutral (CR 10)
Armor Class 10
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Investigation +5, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Claira Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is short and silver. Her eyes, though not visible through her cowl, are blue.

Personality: A skeptical and narcissistic woman, Claira's first love is herself. Her second love is also herself. She is obsessed with finding treasure.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She doesn't get along with people that don't share her tastes; and she's looking for her big break

Ideals: Impeccable. Bonds: Adventurer, Religious, Mentor. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Claira Suithrasas, Female Half-Elf Barbarian 3
Medium (4'11") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 13000 cp. A pair of silk slippers encrusted with tiny pearls. (60 gp). Finely wrought small gold bracelet (80 gp). 2 Smokesticks.


Social Check DCs


Althaea Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: She sports tan clothing, slightly heavier than average wear, and she perpetually has her greataxe ready. She has no hair. She wears an eyepatch.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a ruthless business woman, a trait she acquired from her mother.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Althaea fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Althaea Casilltenirra, Female Elf Adept 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)15 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 6000 cp.


Social Check DCs


Nithther Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. His red crest is lengthy and is close to two feet long. His gold eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Bonds: Job, Rich, Immigrant. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Nithther Hashphronyxadyn, Male Dragonborn Adept 12
Medium (6'7") Dragonborn, Lawful Good (CR 12)
Armor Class 10
Hit Points 62 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)17 (+3) 8 (-1)18 (+4)
Skills History +7, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Giant
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dee Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear red tank tops with tan skirt. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She got into the Carpenter business at a young age. After coming to the age of reason, Dee took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's also a talented Mortician, but doesn't like to broadcast it.

Motivation: A rival would like her out of the picture; and she is unsatisfied with her job

Ideals: Fighting, Philantrophist, Gifted. Bonds: Job, Criminal record. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Dee Shadowquick, Female Halfling Expert 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)7 (-2) 15 (+2)11 (+0)
Skills Arcana +0, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. Brown-green garnet (130 gp).


Social Check DCs

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