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NPC Generator

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Advanced [show]


Egelina Hampton, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'0". She does not wear sleeves and tends to eschew shirts when she can avoid it, and her gloved hand is found clutching a whip. Her black hair is well kept. Her eyes are a pleasant green.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is used to getting what she wants. In part because she is a meticulous planner.

History: She comes from a rich northern family. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now spends her time doing works of charity.

Motivation: She's in love; and she's attracted to the pc

Ideals: Impeccable, Professionalism, Philantrophist. Bonds: Rich, Has a crush. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Egelina Hampton, Female Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)16 (+3) 13 (+1)9 (-1)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Auran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp.


Social Check DCs


Faran Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can't help but pocket interesting objects he comes across

History: Born in a small village he learned the ways of the warrior from his mother. Faran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Criminal record, Adventurer. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Faran Swiftwhistle, Male Halfling Wizard 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp.


Social Check DCs


Tricking Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with black skirt. She carries with her a set of glaives on her belt, each one with a ruby on the hilt. She has dyed her greying beige fur a little too much giving a sharp beige color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Tricking was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. She found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Poor, Adventurer. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Tricking Blossom, Female Tabaxi Monk 5
Medium (5'3") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills History +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. 1 Smokesticks. 1 Everburning torch.


Social Check DCs


Vlorn Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His hair is cut close to his head. His eyes are blue and he is always smoking a pipe.

Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is an amazing painter.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Gifted, Artistic. Flaws: Ugly, Insane, Antagonistic. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Vlorn Nimblefingers, Male Halfling Fighter 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)16 (+3) 18 (+4)13 (+1)
Skills Deception +4, Medicine +7
Senses Passive Perception 14
Languages Common, Halfling, Orc, Gnome, Giant
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp. Hematite (16 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nedda Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many black ritualistic tattoos. She dresses in collared shirts and wears a proper scarf over her head. She wears a top hat to cover her moderate length golden hair. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born in the north. In her 11th year, her parents were killed by a brigands raid, leaving Nedda alone in the world. After a stint in an orphanage, she was adopted. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of brigands

Ideals: Logical, Fighting. Flaws: Shy. Bonds: Enemies, Immigrant. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Nedda Quickstep, Female Halfling Ranger 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)15 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 gp.


Social Check DCs


Valida Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest, and she perpetually has her flail ready. Her chestnut hair is braided into rings. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Valida was born in the north. At a young age she loved to build and create. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Valida grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Valida. She struck the Mercenary job and began her own company from there.

Motivation: Wants to work out more often; and she is unsatisfied with her job

Ideals: Fighting, Persistence, Athletic. Bonds: Job, Has a crush, Criminal record. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Valida Rakankrak, Female Dwarf Barbarian 12
Medium (3'10") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 86 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)9 (-1) 6 (-2)13 (+1)
Skills Arcana +3, Athletics +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5

Possessions: 4000 gp. Jeweled electrum ring (3000 gp). Gold and ruby ring (3000 gp). A necklace of small pink pearls (2000 gp). Gold cup set with emeralds (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A 4'7" northern woman, she wears a brown coat over a white low-cut shirt, and a broad hat upon her head. She has gray fur. Her face is scarred and worn.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has all her life been fascinated with writing.

History: She was raised in a white middle class family as the only child. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has never given up on her writing dream.

Motivation: Regain custody of her daughter.

Ideals: Optimist, Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Sage

Voice: French accent

Attributes [hide]

Dagger Thunder, Female Tabaxi Warrior 8
Medium (4'7") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 35 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 11000 sp. Jet (120 gp). Peridot (70 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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