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NPC Generator

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Advanced [show]


Anselm Alton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Performer. He keeps his silver hair in a flapper bob. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Barber, who enjoyed hunting, Anselm was taken on many hunting expeditions. Cursed with a spirit at a very young age, Anselm has worked very hard to control his curse. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult.

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Immigrant, Nature. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Anselm Alton, Male Human Warlock 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)9 (-1) 5 (-3)18 (+4)
Skills Medicine -1, Religion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Jane Windsor, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'8" and very much looks the part of a Interpreter. Her right hand appears badly burned and disfigured. Her hair is golden, silky, and of moderate length. Her blue eyes are passionate and lively.

Personality: She dislikes all the random violence that takes place in the east. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in the east to a Interpreter, Jane learned a great deal about her father's area of expertise. A gifted student she started as a Merchant, but she got bored and became a Interpreter. She has drifted from career to career and currently works as a Interpreter.

Motivation: Sabotage a competitor.

Ideals: Pacifist, Philantrophist. Bonds: Job, Attractive. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Jane Windsor, Female Human Monk 2
Medium (5'8") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp. 6 Acid flasks.


Social Check DCs


Cimer Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in earthy colors with a green and tan handkerchief worn on his left side. He has moderate length purple hair. His eyes are gold and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Cimer Disdain, Male Tiefling Ranger 10
Medium (5'7") Tiefling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 16 (+3)19 (+4)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 900 gp.


Social Check DCs


Elysande Marley, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'1" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a deerstalker hat to cover her moderate length golden hair. Her eyes, though not visible through her cowl, are gray.

Personality: She dislikes all the random violence that takes place in the west. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Jeweler and was forced into it by her family; and to reunite with her absent father

Ideals: Pacifist. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Elysande Marley, Female Human Monk 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)10 (+0) 11 (+0)15 (+2)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Senteq Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in blue turtlenecks beneath a white coat with yellow slacks. He sports a flattop hair cut. His thin eyebrows rest above his beady violet eyes.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He plays an instrument quite well.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Nature, Criminal record. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Senteq Albaratie, Male Gnome Warrior 3
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Taklinn Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has moderate length chestnut hair. His fierce amber eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he feels threatened by others

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Religious. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Taklinn Steelfist, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)12 (+1) 11 (+0)7 (-2)
Skills Performance +0
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 210 gp. Eye agate (7 gp). Amber (60 gp). Lapis lazuli (7 gp).


Social Check DCs


Bardryn Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She tends to wear a large brown jacket. She wears her red hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Bardryn was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has achieved small success as a Tanner.

Motivation: Balancing her hectic life and new Tanner responsibilities is difficult; and expand her business

Ideals: Athletic, Artistic. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Bardryn Silverstone, Female Dwarf Barbarian 7
Medium (4'0") Dwarf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 51 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 18 (+4)12 (+1)
Skills Medicine +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 400 gp. Silver ewer (30 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Sapphire pendant on gold chain (700 gp).


Social Check DCs

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