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Trail Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, she is an attractive figure. She is dressed in an above average manner. She wears a small hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Her tongue was cut out and she uses sign language. She always tries to repair and not replace. It was this mentality that drove her into the Weaver business.

History: The child of a Map Maker, who enjoyed hunting, Trail was taken on many hunting expeditions. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally; and nothing but the best is good enough for her

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Trail Grass, Female Tabaxi Fighter 9
Medium (5'2") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 63 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 16 (+3)16 (+3)
Skills Arcana +3, Deception +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 110 pp. Carved bone or ivory statuette (50 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has brown fur. His eyes are copper and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small mountains village. Cask liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 13 years.

Motivation: He loathes his own lifestyle; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Shy, Depressed. Bonds: Nature, Job. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Cask Fang, Male Tabaxi Ranger 10
Medium (6'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 106 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 18 (+4)16 (+3) 10 (+0)15 (+2)
Skills Investigation +7, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilia Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair is silver and curly. She wears crescent spectacles with a black brim.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Kilia and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Kilia Goldfinder, Female Dwarf Adept 8
Medium (4'2") Dwarf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 56 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp).


Social Check DCs


Oppleby Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his left hand. His golden hair has been sun bleached extensively. His skin is flawless and his violet eyes scan people very quickly.

Personality: Always inclined to offer people food he seems plenty friendly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and wishes to resurrect an old love

Ideals: Philantrophist. Bonds: Attractive, In love, Military, Rich. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Oppleby Tarkelby, Male Gnome Ranger 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 15000 cp.


Social Check DCs


Bertram Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky violet painted plate armor. His golden hair is drawn into a tight pony tail with a card scrunchie. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Disciplined. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Bertram Plemens, Male Half-Elf Warlock 2
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Athletics +5
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 230 gp.


Social Check DCs


Purson Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long purple hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. A true patriot, Purson would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Purson took refuge in the large cave and found the beat up whip and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Purson was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Military, Nature. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Purson Frailty, Male Tiefling Warrior 10
Medium (6'6") Tiefling, Neutral Good (CR 10)
Armor Class 8
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2

Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Quinton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He is tall, broad shouldered and powerfully built. He wears a top hat to hide his balding. He has gleaming, smiling green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He desires power and/or immortality.

Ideals: Professionalism. Flaws: Ugly, Impulsive, Disease. Bonds: Adventurer. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Quinton, Male Human Adept 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 10 (+0)17 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp. 1 Masterwork manacles.


Social Check DCs

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