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NPC Generator

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Advanced [show]


Wobbles Pingun, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. He wears his golden hair down. His fierce green eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Wobbles took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is greedy; and seeks redemption

Ideals: Justice, Gifted. Bonds: Military, Criminal record, Rich. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Wobbles Pingun, Male Gnome Aristocrat 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Dagger In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'3". He wears brown trousers with black and brown striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a monstrous two handed axe. He has moderate length gray fur. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Miller, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Family. Occupation: Cook

Voice: German accent

Attributes [hide]

Dagger In the Morning, Male Tabaxi Bard 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 140 gp. Golden pearl (50 gp).


Social Check DCs


Soveliss Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. His moppish golden hair is in a traditional bowl cut. His eyes are gray and beady.

Personality: Aggressive, abrasive, and angry, Soveliss embodies much of what other species detest in the Elves. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: Family, Mentor, Immigrant. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Soveliss Withrethin, Male Elf Expert 13
Medium (5'1") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 40 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 9 (-1)16 (+3) 13 (+1)11 (+0)
Skills Athletics +6, History +7
Senses Passive Perception 11
Languages Common, Elven, Halfling, Orc, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +7

Possessions: 4000 gp. Zircon (50 gp). Red-brown spinel (160 gp). Red spinel (160 gp).


Social Check DCs


Five Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in an above average manner. She keeps her long brown fur kept up in a rat tail. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: The child of southern immigrants she idolized her father. Over the years she perfected her riding and shooting skills. She moves from town to town, unable to find a place to settle.

Motivation: Regain custody of her daughter; and to unite with her brother

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature, Family. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Five Wing, Female Tabaxi Warrior 7
Medium (5'11") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)10 (+0) 16 (+3)8 (-1)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1000 gp. Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tan shirt with thin green vertical stripes and white pants. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes and a tan hat with a green feather.

Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a desert tribe. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Nature, Rich. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Glim Pingun, Male Gnome Ranger 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp.


Social Check DCs


Dee Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She wears bulky red painted plate armor. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has white hair. Her eyes, though not visible through her cowl, are gray.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Dee was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: She is currently in port desperately looking for someone to get her out; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Flaws: Disease. Bonds: Rich, Military, Enemies, Slave. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Dee Jamjar, Female Halfling Sorcerer 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 1000 gp. Obsidian (7 gp). Deep blue spinel (1500 gp). Onyx (80 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt and is in decent physical shape. His golden hair has been sun bleached extensively. His eyes are a pleasant blue.

Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Morkral was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Opinionated. Bonds: Job, Poor, Criminal record, Adventurer. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Morkral Ungart, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)17 (+3) 12 (+1)12 (+1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Aquan, Undercommon, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 340 gp.


Social Check DCs

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