Cimer Failure, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large black jacket. His silver hair is kept up in a ponytail inside a small hat. His red unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Cimer has worked very hard to control his curse. Some 6 years later his spouse died after the birth of his son. Heartbroken, Cimer never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To be a Priest again; and expand his business
Ideals: Optimist. Flaws: Disease, Hedonist, Ugly. Bonds: In love, Job. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 6)
Armor Class 7
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Infernal, Auran
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2
Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Minor magic item. 1 Minor magic item.
Zanna Nackle, Female Gnome [Permalink]
Personal [hide]
Description: This woman is wearing the road beaten gear of a warrior. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She has golden hair. She has a dull look in her hazel eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has built up a small fortune and can afford her own way.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Criminal record, Religious, In love. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 107 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Infernal, Draconic
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Maegan Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a red costume with the symbols of death on her torso. Her hair, while still mostly white, has prominent grey streaks. Her eyes are green and she is always smoking a pipe.
Personality: She can speak with the recently deceased. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She comes from a rich eastern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to travel the world and help people.
Motivation: She's attracted to the PC; and she is greedy
Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 380 gp. 1 Masterwork Common Melee.
Vondal Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He has moderate length auburn hair. This amber eyed easterner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gifted from a young age, Vondal studied abroad. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted arcane powers by his dying sister.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1 Banded mail.
Nelkin Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish brown hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Nelkin was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Nelkin and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp.
Great Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He typically wears brown cloth garments or leather armor. His whole body is exceptionally muscular. His fur is gray, silky, and of moderate length. His blue eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the south, but his parents moved at a very young age to the east. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and he has passion for adventuring and risk
Bonds: Immigrant, Attractive, Religious, Adventurer, Rich. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item.
Emerald Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a large pastel mantle and cape that has been intricately interwoven into her tan robe. She is bristling with hidden weapons, mostly shields and shortbows. She has moderate length gray fur. Her thin eyebrows rest above her beady yellow eyes.
Personality: A deeply religious woman she believes everything happens for a reason. Animals are drawn to her, and she is able to talk to them.
History: She was born in a small island village. Her martial abilities were realized during a raid on her village. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Religious, Nature. Occupation: Body Guard
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 68 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 100 pp. 1 Minor magic item.
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