Great Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has the majority of her body covered in plate. Her lavender fur is knotted and matted. Her eyes, though not visible through her cowl, are amber.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She comes from a rich eastern family. She was an athlete and attended two major summer competitions. She never won. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Nothing but the best is good enough for her; and she is greedy
Ideals: Impeccable, Athletic. Bonds: Adventurer, Rich. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 6)
Armor Class 7
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 600 gp.
Eleanor Dryden, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a tight fitting grey shirt and pants. With wild blonde hair. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is almost excessively polite to everyone, even when angry. She feeds upon the attention of others.
History: Eleanor hails from a village terrorized by gnolls. Eleanor was born on a far northern plains where she grew up under the tutelage of her father, an expert Bellfounder. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes her a fraud
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Enemies, Immigrant. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. Chrysoprase (30 gp).
Jade On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is physically well-built. She keeps her long gray fur kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.
Personality: Cocky and sure of herself, she believes she is the best Bricklayer born in the past three hundred years. She is skeptical of what others tell her and is slow to trust.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She became a Bricklayer soon after.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 150 gp.
Galinndan Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. His hair is red and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Miner, who enjoyed hunting, Galinndan was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Galinndan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Painter
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Draconic, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 5000 sp. Black pearl (1400 gp). Black pearl (1400 gp). Malachite (6 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Astar Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a moderate pudge and is not very fit. His dark red hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them
History: Astar was born in the east. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Ugly, Antagonistic, Shy. Bonds: Military. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +5
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alice Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She sports yellow clothing, slightly heavier than average wear. Her brown hair is slicked back into a classic pompadour. Her eyes are a pleasant gray.
Personality: She never swears and excessively uses polite adverbs when speaking. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist. Bonds: Has a crush, Adventurer, Rich. Occupation: Herbalist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 700 gp. 4 Antitoxin.
Trynnicus Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He typically wears green cloth garments or leather armor. His long bronze crest is drawn into a two foot long braid. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He receives visions of the future at random moments
History: Trynnicus lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal poetry training, and achieved minor success. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Farmer, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and retire the richest man in the north
Ideals: Artistic, Gifted, Entrepeneur. Flaws: Addict. Bonds: Family. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 17)
Armor Class 12
Hit Points 97 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 2 |
Possessions: 9000 gp. Golden circlet with four aquamarines (2000 gp). Gold and topaz bottle stopper cork (1700 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (1800 gp). Sapphire pendant on gold chain (1800 gp). Jeweled gold crown (7000 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
