Heward Milton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears brown cloth garments or leather armor. His hair is blonde and curly. His eyes, though not visible through his cowl, are brown.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.
History: Heward was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Flaws: Mundane, Selfish, Secretive. Bonds: Job, Rich. Occupation: Mercenary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 200 gp. Malachite (16 gp). Blue quartz (16 gp). Aquamarine (800 gp).
Zook Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. He is physically well-built. He has no hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To prove his worth to the world; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant. Occupation: Apothecary
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 6 (-2) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Nalaed Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a well pressed and immaculate suit (or dress). Her red hair is slicked back into a classic pompadour. This violet eyed southerner is not easily forgotten.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not trust anyone and sleeps with one eye open.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Ideals: Joker, Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Adventurer. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 40 (11d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Terran, Aquan
Attacks Melee +1 / 3d8-3, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1100 gp.
Pirithin Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of monstrous two handed axes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is red, silky, and of moderate length. His eyes, though not visible through his cowl, are hazel.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Fighting. Bonds: Attractive, Criminal record, Mentor, Poor. Occupation: Bather
Voice: Pirate accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 8 (-1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 6000 cp. White pearl (90 gp).
Ermina Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a yellow tunic with brown highlights, and long red pants that bunch up around her shoes. Her auburn hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is lazy, self-centered, vain, and jealous.
History: She got into the Cartwright business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.
Motivation: An old rival family wants her found; and regain custody of her daughter
Ideals: Fighting. Flaws: Selfish. Bonds: Job, Family. Occupation: Cartwright
Voice: Indian accent
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.
Eldeth Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has shaved her head bald. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Philantrophist. Flaws: Emotional. Bonds: Attractive. Occupation: Dyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 10
Hit Points 66 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Tricking On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a pastel shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears a top hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Passionate. Flaws: Antagonistic. Bonds: Poor, Attractive, Religious. Occupation: Stylist
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 6 (-2) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Blue quartz (15 gp). 1 Masterwork Common Ranged Weapon.
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